I'm closing commissions for the time being!
Nothing serious is happening, just want to do some updates to what's available for commission. I have some ideas on what to add and I want to take some time to determine the best ways to go about doing it.
It's a little under a month since I started commissions and I've learned a lot about how much time is put into it. I truly over-estimated myself on how quickly I can finish pieces.
I will probably just make a whole new post with the updated info on it.
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In other news, I am, once again, stuck on Eventually chapter 4. Which by this point isn't really news and is more of a daily occurrence.
It's not a bad sort of stuck, mostly just trying to decide on how to go about doing part of it, but I also discovered a pretty major oversight on my part involving layout.
So, I don't know who remembers, but in the first chapter of Eventually there's a shot of Leo sleeping in the hospital bed. It very clearly shows his right arm in a cast (plus bandages I completely forgot about).
I completely blanked on which arm the IV would be attached to. I constantly reminded myself that his right arm is broken and in a cast but just totally overlooked that meant he couldn't have an IV attached to that arm.
Now, this was a definite whoopsie, but I caught it! (I'm also seeing as I'm typing this that the hospital bed does not match how I originally drew it, but that's a different-day-me's problem).
So, this is more of a tip I guess for people still learning 3D modeling.
Please, for your own sanity, save your shots as keyframes.
That means, instead of doing what I did, which was move the models and the camera around over and over again without being to get back to that layout if I changed it;
Have a default of the models as your first keyframe, where you leave them exactly as you positioned them originally
Make a new keyframe on the timeline and rearrange the models and cameras as you please
Rinse and repeat the 2nd step as many times as you need different shots
This will definitely save you from the hassle of having to go back and try to fix your shot and deal with maybe or maybe not getting it similar to what your original shot looked like.
Oh well, to make mistakes is to learn.