What would the Training Camp look like for the One For All Quirks?
Float: After being covered in heavy weights, the user must fly in an attempt to improve the speed and carry capacity of the Quirk. And, if they have teammates to attack them, their dodging abilities.
Smokescreen: The user just blows out smoke. Maybe they could train other people in it, trying to learn to "see" motions in the smoke to take better advantage of it, similar to what Mustard did.
Blackwhip: The user needs to get as angry as possible. Then they need to do the most delicate tasks possible. It'd help then try and reign in the control of the whips, both in how their emotions are effecting the whips and how well they can control them.
Danger Sense: It would be people attacking the user at any number of points around them. Targets are encouraged to attack one another as well to help set off the user's danger sensing abilities when tied to targets aside from themselves and to expand the range of it.
Fa Jin: All kinds of physical exercises to build up and expand the energy the user is capable of holding. Said energy is then applied to the exercises, giving the user a chance to assert greater levels of control and empty their reserves for further training.
Gearshift: While you could have it so the user is training to withstand the physical toll of the Quirk, I think it's more productive to try and focus on the actual application of it. Just trying to exercise it in smaller bursts to move objects around to make it more reliable.











