Back in 2015, I used to play a mobile game released in Japan only, called Melpharia March, a spin off of Fantasy Earth Zero. Of course nearly a decade later I find it wonderfully nostalgic to go plumbing the depths of Twitter and Google to try and find anything left behind about it.
Fafnir is the last boss! Or so they probably planned... since the game shut down in like two years. Instead, for lack of a better resolution, someone even higher up disbanded the MC's platoon and sent them to hopefully get killed off in battle. Still, I can never forget the trauma of this chapter of the first book and the sheer impossibility for new players to beat it... Play to win, as is typical for Square Enix.
All of that aside, I haven't touched a tablet in a decade either. I straddle this odd sort of balance between being a programmer and a craftsperson, so all this talk about AI art made me want to revisit some old roots of mine and recall what it was like to compose for a character I truly cared about.













