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Whispers of a Machine
Whispers of a Machine is the second game from Clifftop Games, whom you may remember for Kathy Rain. As a sophomore effort, it’s strange. It’s both a great improvement in many ways, but also feels oddly lesser. It has more Wadjet Eye talent behind it, with portrait art being done by the incredibly talented Ivan Ulyanov, plus Dave Gilbert and Shelly Smith-Shenoy handling casting and even doing some VA work once again. The mechanics are more complex and interesting, with ideas never quite matched up in a point and click space like this. The issue is that Whispers of a Machine is one of the most oddly humble games you’ll ever find from an established developer.
Read more...
Whispers of a Machine is a Sci-Fi Nordic Noir that tells the story of Vera, a cybernetically augmented detective in a post-AI world, who investigates a string of murders and unravels a dark conflict over forbidden technology.
Coming Spring 2019
I should have a category for (pixel art) games released by my favorite unpublisher Raw Fury. Oh wait, I soon will—redesign of Retronator is almost here. Then their awesomeness will be easy to follow. But I digress.
We have a lot of new point-and-click adventures coming our way, which makes me very happy. The developer of Raw Fury’s second signed title Kathy Rain (our Burra wrote a lovely guest post about it) is teaming up with the raw and the furious to release their second game Whispers of a Machine as well. Joel Staaf Hästö (a.k.a. Clifftop Games) is mainly involved as a coder this time, with story and art coming from Petter Ljungqvist (a.k.a. Faravid Interactive). Raw Fury completes the circle as an (un)publisher and I’m glad they did, because I haven’t even heard of the game yet, which is to say how vast the scene is out there (but really how much I suck at covering it).
As is the case with Unavowed (Dave Gilbert’s iron in the fire), Petter left the familiar confines of 320×240 for double the dimensions. The backgrounds in modern-wave indie adventures were rarely pixel art in any case—just low-res digital paintings—leaving the characters as the only parts with sharp pixels. It’s still got quite the charm to it, like old-school cartoons’ cel-shaded heroes overlaid on lush, painterly backgrounds.
The story is more alike Technobabylon (you really need to know your point-and-click references to read this post) and deals with the future where artificial intelligence is not only in our devices, but in humans themselves. Well, it was, until we got scared shitless and pulled the plug. Some aren’t too happy about this and seek to continue fusing with the code towards singularity, others are going hardcore off the grid. Amids all this you are conducting a murder investigation in the shoes of Vera, the homicide detective on the case.
Looks like we have a good sci-fi mystery on the horizon and a cold nordic rural world to explore. You can follow Petter on Twitter to get new glimpses of art every now and then.
Niche Spotlight - Whispers of a Machine https://nichegamer.com/2019/04/24/niche-spotlight-whispers-of-a-machine/
Whispers of a Machine: The Thoughtful Post-Apocalyptic Mystery
(Spoiler free!)
I am a big fan of Kathy Rain, the debut adventure from Clifftop Games released in 2016. So when I learned the developer was working on a new project, I was very excited...albeit, less excited when I discovered that project was not a Kathy Rain sequel. That project actually turned out to be Whispers of a Machine, co-developed with Faravid Interactive (which I know nothing about), and released just three days ago on April 17, 2019. But I was already a fan of Clifftop’s work, and they once again recruited my man Dave Gilbert to direct voice acting (and subsequently bring in a troupe of Wadjet Eye regulars), so how could I say no?