Final Postmortem: Reflecting on Hoard.io v2.0
With the final version of Hoard.io v2.0 complete, our team looked back at everything achieved this semester.
Highlights:
The new upgrade system added meaningful player choice
Weapon swapping and new enemy types created more strategic depth
Final playtests showed strong improvements in fairness, flow, and enjoyment
Areas to Improve:
Earlier development of tutorial/onboarding systems
More time spent on initial visual polish to avoid last-minute fixes
Team communication and shared responsibility played a huge part in the project's success. A consistent workflow through tools like Discord and shared docs helped us stay organised and adaptive.
This project not only strengthened technical and creative skills, but also demonstrated the impact of playtesting, group feedback, and iterative design in real game development workflows.










