FPS Weapon: Raycasting, bullet holes and more
Hey, this week I want to share with you an example project about implementing an FPS weapon with sound, particles, raycasting and bullet holes. [su_button url=”https://github.com/tomazsaraiva/unity-fps-weapon” target=”blank” background=”#000000″ icon=”icon: github”]Complete project on github[/su_button] FPS WEAPON Let’s start with the weapon implementation. I’m using the Modern Weapons Pack…
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