I like how your 3D rendering of Aziraphale looks so far but gosh he looks like a creepy yet endearing mix of a Telletubby and... some kind of doll or maybe Barney the dinosaur if you squint? Idk its super cool and he's kinda cute but a little uncanny too. Great job so far!
I've never done anything except download and open Blender once many eons ago and then almost immediately nope out of it because it was so complex and scary looking. I find it really amazing that people can create things that are 3D and they look like drawings but... kinda aren't. Idk but its just super cool to me. I used to watch some sped up YouTube vids where people made these insane and amazing creations in Blender and i was so blown away, I dont remember any channel names now but surely they're out there somewhere lol. But its been a long time so your stuff is my first recent dip back into the "awesome world of 3D creations" pool. I especially liked your Stardew farmhouse, that was so cool! Didn't you make that in Blender too? If I'm remembering correctly and you did, that's just. That's just awesome. It doesn't LOOK 3D but wow. Still so cool. It was so different from the actual game but still very easily recognizable (and its one of my favorite games and I might just about die for a Stardew AU fic lol though I haven't found one yet). It looked so nice and cozy and I loved the colors!
Anyways I can't wait to see what Az looks like when he's finished, and good luck with his hair btw, I can't even imagine how challenging that's gonna be. Best of luck to you! :)
LOL yes 3D modelling characters is basically a process of putting up with the uncanny valley until you get to the part where you start working on the textures and lighting. One of the reasons I'm not particularly interested in photorealism in 3D modelling is that it's so, so difficult to really nail character art in that style, and I don't have the time or dedication to put into it. (The other reason is that I just really like toon and stylised art.)
All of my modelling is done in Blender, but I'm not modelling the characters themselves from scratch. I'm using Daz 3D, which comes with very customisable basic human figures and a lot of built-in pose and expression controls. I can set up characters in Daz by moving sliders around, much like on a game like the Sims, and then export the model to Blender to work on the clothes, hair, texturing, etc. The results are good enough for my current purposes, though there may come a time when I need to start pushing seriously towards modelling my own figures... we'll see. I did do the Stardew farmhouse entirely in Blender though! Speaking of which...
"I might just about die for a Stardew AU fic lol though I haven't found one yet"
... OH HEY DO I HAVE NEWS FOR YOU. The reason I made that model in the first place was because of my story "Untitled Stardew Omens Fic". It is 43k of ineffable farm fluff. I hope it's what you're looking for!