I’ve been sat on notes for this article for a few weeks now, but this week’s Final Fantasy VII Remake Intergrade announcement has helped me
seen from United States
seen from Ukraine
seen from Israel

seen from Italy
seen from United States
seen from United States
seen from United States

seen from Canada

seen from Canada
seen from China
seen from Brazil
seen from China

seen from United States
seen from Ukraine
seen from Israel
seen from Türkiye
seen from Kazakhstan
seen from United States
seen from Malaysia
seen from United States
I’ve been sat on notes for this article for a few weeks now, but this week’s Final Fantasy VII Remake Intergrade announcement has helped me
Sprint 3 Review
The game is actually getting somewhere!
Assets are being put in, the game has gun models, enemy models and bosses are in the game. They still have 0 animations, but hopefully we’ll manage to get some before the actual hand in. The bosses are fun and have different interesting mechanics, and fighting them with the dash mechanic feels great.
In this sprint I did the final upgrade list, gave the upgrades names and flavour text, which I found quite fun. I tried to write them so they fit with the world and sounded interesting, which is quite difficult as some of them aren’t very interesting upgrades!
Below is the final upgrade list:
I also wrote the names for all the weapons, and gave them a back story, which was later used in the manual. Other than that a lot of my work has been playtesting and discussing with the programmers and designer what needed to be done on the game and how we’re going to do it.