Avatar: Frontiers of Pandora
I will be the first ti admit I was skeptical going into the game. I was SUPER excited about it, but one of my friends played it before me and actually returned her copy. She said it was janky, repetitive, and unimagined. It was super disheartening to hear because she is also the biggest Avatar fan I know, if she didn't like the game then it must be bad.
But I kept it on my Christmas list and old Saint Nick delivered, and boy am I glad.
I literally love it.
Here's why:
- The world, the nature, PANDORA in all of its glory... it looks INCREDIBLE. The world feels so alive and vibrant compared to other games of the genre and even other games by the developer (Ubisoft)
- the characters, the NPCs, specifically Etuwa are all fantastic. They have interesting dialog, dialects, accents, mannerisms, looks, etc. I'm particularly fond of the "Crush" sidequest.
- The combat. The combat is nothing new for ubisoft, but this definitely feels like the best execution of this style they have been working on in a while. Absolutely love the two bows. And throwing bombs at RDA.
-Customization. At first the customization is very underwhelming, bit as you play you unlock hairstyles, paint patterns, all that fun stuff and I like to think of it as my character "growing" as she goes along her journey. Being able to "disguise" armor with the appearance of other armor should be mandatory in every game here on out.
-The ikran. Very rarely do games have a GOOD flight mechanic in them. They are always so junky (looking at GTA) and don't feel good. The Ikran flight however... fantastic. It feels so immersive, and you can really feel that this is a living thing you are flying and not a machine. The scenery is beautiful and even the air is filled with interesting things. No game has given me the adrenaline rush that jumping off of the Ikran nook and taking flight has given me.
- I could go on an on, but I will end it with design. The characters, the world, the biomes, the weapons, the animals, everything. It's vibrant, colorful, and alive. You can tell someone put a lot of detail into every aspect and it's awesome
CONS:
- There have been complaints the game is buggy. I personally haven't experienced any game breaking bugs, but I have had enough npc's not showing up to be considered annoying
- the player character voices. I'm sorry, I'm sure that the actors are talented, but none of their voices fit the player character. All of the Na'vi NPCs have unique voices and Na'vi accents. Even the Avatar characters have better Na'vi voices. The Serentu who is known to be closer to the human word, Teylan, has more of a natural voice. I cringe every time I hear my character speak. I will give them credit for having a nonbinary voice and character option tho (the NB voice is also the most tolerable by far)
- the game doesn't really add anything new. It is a very standard RPG, Ubisoft doesn't really explore new techniques and gimmicks all that much. It feels very much like a reskinned AC odyssey. Which isn't inherently a bad thing, I like AC odyssey, but I would like a little more innovation.
- you have to pay for the DLCs, even if you pre ordered. I can tell they released "half" the game and are essentially making you buy a "DLC" to get the other half. It's a single player RPG (mostly) enough with the pay-per-use and "season pass"
So TLDR: if you like Avatar, and Pandora, and exploration, this game is for you. If you want to fly around, taking down helicopters and help restore the planet, you will love this game
If you are looking for the next Elden Ring, or fill-in for Baldur's Gate, you will find it underwhelming, and plain.
Rating so far
8.5/10













