Gemstone Legacy!
so a few months ago i wrote a legacy challenge for the sims (stylistically inspired by NSB via LilSimsie) that i have spent the last while since play testing. i just finished the last of gen 10 this evening; so ima say it's ready for folks :D i dont expect anyone to play it (epically since this is a minecraft blog lol) but if anyone does pls tell me id love to hear about your sims :D
packs used: Crystal Creations; High school years; Parenthood; Snowy Escape; Island Living; City Living; Cottage Living; Horse ranch; For Rent; Home Chef Hussle; Paranormal ; University; Life and death; Eco Lifestyle; Get to work. Optional Tiny Living; otherwise just manually count tiles
rules under the read more:
baseline rules for every gen:
Playing on normal with minimal cheating for you to have fun is recommended
You do not declare an heir until they have gotten to level 6 gemology. If you have a fave child; start grinding as soon as you can.
Any time your sim is pregnant; make a bracelet for the unborn child to eventually receive. Once your heir is level 6; have them make themselves a necklace in the same style as their bracelet.
Max out the career; aspiration; and skills of each generation unless said otherwise (standard nsb inspired rules)
If your heir dies of something other than old age before finishing the generation; continue as a playable ghost until your finished with them.
Every child; including the non-heirs; has to age up with at least one character value in range to get a positive trait.
Any rule becomes optional if it’s funny and/or fits into the story your sims are making
1 Turquoise
Traits: Family Orientated; child of the ocean; active
Aspiration: Successful lineage
Skills: Gemology; Fitness; Parenting; have a 4th skill as a hobby; that you DON'T finish
Job: Manual Laborer (teen); then Diver as adult
Start as a teen on a lot with nothing but the gemology table and 300$; and dropout of school on the first day of the save.
You just showed up one day; as if you just walked out of the ocean and claimed a spot as your own. You love to swim and mess around with the jewelry table you found; but never cared much for proper education. You hope to one day be the best parent you can; in large part due to not knowing your own.
2 Orange Topaz
Traits: Music Lover; Socially Awkward; Overachiever
Aspiration: Musical Genius
Skills: Piano; Violin; Guitar; Get every other musical related skill you have as high as you can but those aren't required finishes
Job: Entertainer
Have your first pregnancy be triplets and live in an apartment (for rent or city living style) that is to small for your family. using science babies on the day your sim gives birth is recommended to achieve triplets if you get twins/and or/a single
Your parent taught you the value of hard work thew their constant working to get you and your siblings threw school; and as an adult you try to maintain that; but your house is to small for your beloved triplets. You work as hard as you can at your job so that you can maintain the lifestyle you feel your kids deserve.
3 Amethyst
Traits: Lazy; Lactose intolerant; Animal Enthusiast
Aspiration: Country Caretaker
Skills: Cooking; Nectar Making; Horse Riding; Handiness
Job: free lancer (any branch and take the minimum amount of jobs required for the bills)
Always have at least 2 different types of animals on your lot; and live with the wild prairie grass and off the grid lot challenges
You were always torn between two loves; on the one hand you love nothing more than naps; but you also have always been pulled to barn life. You get an easy job to handle the bills (even if you cant even take jobs from your ranch) ; but your heart was never in it. You also love cheese despite knowing exactly how bad it is for you.
4 Emerald
Traits: Loner; Proper; Loyal
Aspiration: Soul mate
Skills: Charisma; Singing; Rock climbing; Cross stitch
Job: Salary Person
Live in the mountainous/cold area of Mt Komerbi. Marry a sim who you meet while you're both in your cold weather outfits; and only ever try for baby in the bush that's at the mountain peak.
You love the cold. You love the cold so much in fact; you decided to live on top of a mountain. And your soulmate was originally just a stranger you saw in a cute coat whom your complete enthusiasm for the cold ended up warming their heart.
5 Amber
Traits: Practice Makes Perfect; Generous; Non-Committal
Aspiration: Fountain of Tomargi knowledge as young adult; Market Magnet as adult + (not required finishes)
Skills: Entrapanural; Cooking; Baking; Gourmet Cooking
Job: Get as far in the Culinary career as you can; and on your adult birthday leave it behind to become a home chef.
Live in a haunted house for at least 10 days; then you can change to just be needs maintenance normal home. Have at least 3 divorces throughout your life; and have at least one kid with every partner you have.
You love cooking; and love the home you made for yourself in Tomerang. You however always feel tied down by everything in your life. You try your best for your kids however; and for the hope that one day you may finally find the one (spoiler alert; you won't.)
6 Fire Opal
Traits: Recycle Despiple; Cringe; Ambitious
Aspiration: Master Angler
Skills: Fishing; Handiness; Comedy; Juice Fizzing
Job: Criminal
On the day you become a young adult; go to the beach. The first sim you the player see (who is romance-able) in the water is this gen’s spouse. In addition; the two of you must live in a house tiny house where every appliance comes from the dumpster
You have always had a strong drive; and know how to get things done. You don't feel like spending the money to buy a fridge; so you go and find a broken one and build your house up that way. You get a job at a relatively sketchy place and even if your heart isn't in it; you are going to put your all into it no matter what. Unfortunately you have a stinking suspicion that your coworkers hate you; and more specifically your terrible sense of humor
7 Crandestine
Traits: Kleptomaniac; Geek; Nosy
Aspiration: Renaissance
Skills: Programing; Writing; Mischief; Dancing
Job: Law; Author; Handy-person
Any time you get a pop up to choose career branch; immediately leave to join a new one. In addition; have at least 6 kids
You really are trying to make it in your job; but unfortunately people these days are just weird about ‘property laws’ and ‘privacy’. That's fine tho; all these pens will help support your large family-right?
8 Plumbite
Traits: Skeptical; Genius; Green fiend
Aspiration: Botanist
Skills: Gardening; Photography; research and debate; Logic
Job: Civil Designer
Have a fire toilet (composting container) in your house. Also live in a simple living and heist havoc + one other challenge of your choosing lot your entire young adult life
You are incredibly unlucky. So unlucky in fact; that fires pop up whenever you take a poo??? You decide this must simply be the wind and keep going along your path; because you are far too stubborn to ingolage what’s in front of your face; and you learn to have the skills necessary to prove their all wrong
Also you don't trust store bought broccoli. For all you know it was grown with fairy dust or some other type of weird gmo
9 Ruby
Traits: Adventurous; Romantic; Chased by Death
Aspiration: Serial romantic
Skills: Medium; Snowboarding; Robotics; Mixology
Job: Body Builder
Have an open marriage; and maintain a good relationship with all your partners. In addition; have your first child young. (that rule is there because you will likely die and have to be a playable ghost)
Your parent never could see whats infront of their own eyes; even with how close you have always been to the other side. You feel like this meant their life wasn't very complete; so you resolve to work towards living the fullest life you can; with as many of your loved ones as you can.
10: Jet
Traits: Macabre; Ambitious; Book Lover
Aspiration: Ghost Historian
Skills: Thanatology; Gemology; Cooking; Writing
Job: Grim reaper
Marry a ghost sim; and adopt a ghost child together (wishing well; cas full edit mode; wandering around ravenwood; etcetera etcetera) and dedicate your life to bringing the two of them back.
You come from a very long line of jewelry makers. You resolve to document your entire family tree; and doubly so for your new family who are long since dead-but not if you have anything to say about it.
and thats that!! :D like i said above if anyone does play this id love to know :D











