opinions on women
"Ah yes, women! I love women quite a lot! It is one of my favorite genders!
Most of my fans are women, so I engage with women on a daily basis! They are quite beautiful! Not as beautiful as me though <3"

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opinions on women
"Ah yes, women! I love women quite a lot! It is one of my favorite genders!
Most of my fans are women, so I engage with women on a daily basis! They are quite beautiful! Not as beautiful as me though <3"
Kirby vilaains
this was the most up to date one i could find but YAY lots of S tiers bc i genuinely love most of the kirby villains lol
We can MOVE THROUGH ALL MATTER, if we concentrate. Not just WALKING THROUGH WALLS. #SpiritGuides #boo #ghostgirls #magic #dreams #garybaseman #baseman Good Morning! Busy day and busy night!
ice :)
Mawile evolution or variant owo?
kinda leaned more into the fairy typing? still fairy/steel overall though
so kinda the same "looks cute from the front but has a scary jaw on her head" motif except mawile takes on a more princess-like form. lures in "knights in shining armor" to defeat them. very regale despite this though. so id call this the fairytale variant!
Falinx?
little kirby guys :)
Aguav grepa hondew!
Aguav. Favourite canon Pokemon design?
im predictable
Grepa. Favourite town (or town aesthetic) in the Pokemon series?
i've always really liked celestic town and seafolk village! celestic town reminds me of the towns my family and i would visit to look at museums and caves and i like how its pretty lowkey and nice. (which is why i was annoyed at its anime portrayal lol. why just make it look like every other city. its not even a city!!) and then seafolk village felt like a very pleasant location to be in after the aether foundation, it felt like the game was slowing down and letting you live in the moment, i love the boathouses (thats one of my ideal dream house ideas lol. realistically wouldnt be as fun bc waves but still) and the music is really good, the night theme is one of my favorite town themes
Hondew. Who’s your favourite rival from the games, and why?
hmmm another difficult one. idk if i have a specific favorite at this point tbh? i just kinda like and dislike some of them. hau is very charming so ive always liked him, but im very nostalgic for barry and silver's storylines and i like how cheren and bianca are your childhood friends so i have a soft spot for them. so idk!
2,3,10 :3
2. Do you prefer the 2D or 3D games (in terms of style or the games in general)?
i really need to hand it to the pixel style, i think it just struck the perfect feeling for the series and the environments in both pixel games are just absolutely gorgeous in the style.... gti and psmd had good environments but idk if i can say the style did them justice (ESPECIALLY in gti's case. i love glacier palace but just compare its ingame model to how its portrayed in the animated trailer... it was one of the first 3ds games so i cant be too hard on it, but still. psmd is better with its animations and environments but i still felt as tho some areas could look better. if we get more games in dx's style tho id be up for it...)
3. Which final boss and/or final dungeon do you like the most (whether from a narrative or gameplay perspective)?
well i have different final boss preferences on narrative and gameplay so ill give two sjdklfjsdf
narratively its primal dialga. i love how fight to the finish, while heroic, sounds almost somber at times, like how the hero KNOWS theyre going to disappear after this, but is still fighting to save the world. i also love how organic the final boss is, i liked the concept in gti but i dont really like how psmd made the final boss another "manifestation" deal when yveltal was right there. i just kinda like it when its a corrupt pokemon that needs saving in its own way, with its spinoff-exclusive design. so, primal dialga! in every way the battle feels like a culmination of everything, from the leitmotifs in the song to the arena itself.
my issue with it gameplay-wise is the roar of time move. the way that the game hinges on you bringing as many reviver seeds as possible bc it usually one-shots you in normal gameplay is really annoying and needed better balancing.
gameplay-wise, its dark matter! i do have issues w it narratively (or at least with the buildup) so its not my fave there, but the gameplay for it is magnificent. i LOVE the two phases, i love how it starts with hero and partner evolved, only for them to devolve and save the tree of life without its help, i love the environment and how its the boxart of the game (!!) the music slaps, and i found the tile segments to be SUPER fun. idk i always have a good time with the dark matter battle, again i have issues w it narratively but its a fun time!
10. Which ending do you like the most?
ohhh hard one. it kinda depends on whether you count the postgame i guess? bc i love the main story ending for explorers, with how the hero knew they were going to die but couldnt tell partner til it happened, partner spreading the story but falling into a mindless routine to deal with their grief, to breaking down at the spot where the two first met, thats absolutely beautiful, but i dont care for the darkrai stuff in the actual postgame ending. and then gates to infinity's ending still makes me cry. yeah, the ending is more spontaneous (part of why i like explorer's ending is bc its gradual and hero knowing abt their death just. hits so much more when they go on with it anyways) but everyone defying the literal laws of the universe to remember the hero because they love them THAT much... fuck dude. i was in shambles. i am still in shambles. and then the postgame being about partner trying to get them back and succeeding, how they also fall into a depressed routine but dont know if they want to bring back hero bc they dont want to deny them their birth place so they can be together, only for their friends to encourage it and give hero the choice to go back and forth, and the hero chooses to come back... thats good shit. i really cant choose between those two, it depends on what you count as the ending i guess