GLAMDIVA: INTERNATIONAL FASHION STYLIST DRESSUP?
For those who don’t know, Glamdiva: International Fashion Stylist Dressup is a fun mobile android game for fashion lovers around the globe wherein you will be your own celebrity working with a fashion agency, trying to find the best look according to the dress codes set for various events while the objective is to find the perfect look.
While glamdiva might an entertaining game with decent graphics and minimal production value, there is still a lot that can be improved on and done to further make the game a lot more pleasing as well as enjoyable.
Upon the start of the game, you can instantly notice that you can only start with 15 gems which makes it more difficult to decide on how to, or whether or not you do actually want to spend them the moment some situations within the game itself starts being difficult upon first time players of the game aside from overspending one’s butterfly coins on the choices you’d have to make. And whilst this is true, you also still have the fact of minimal prizes the game gives out after your job well done.
From a fashionista’s perspective, however, some choice can be judged too poorly from only certain perspectives, especially even when the clothing choices which can be put together can look as horrible or dreadful as an overdressed hobo and still somehow win some of the events within the game..
Neither the gameplay alone doesn’t seem to make any sense even as you progress further along the way. Although this may sound to be put too brash, we’d rather prefer to not sugar coat the truth.
In terms of sound and music, while one portion may seem a bit pleasing to the ears as well as being upbeat and positive and the other slightly irritating to which at point can give almost any person a headache, it would also be nice if the creator (or creators) could come up with a larger variation so as to avoid boredom and headaches over just one simple tune.
Going back, in terms of gameplay, upon starting the game, you will also notice that some levels like “story mode”, “tower”, and “league” are completely locked from the start until you can reach a certain level like “arena 2″, while this may be the case, some things are usually better to leave unlocked from the start of the game in order to allow more playing options for the gamers if they prefer to choose starting off with something like “story mode” to begin with.
While glamdiva is a bit dull without its own actual challenges and/or actual narrative and some of its players finding it difficult on what they should decide to do next, it’s also a little bit too easy to contropare (or in layman’s terms: compare) this game to other fashion games out there within this world to date, especially when it looks like it lacked some amount of decent logistics behind the game.
I believe that the whole point of fashion games, in general, were originally meant and suppose to challenge us in terms of style based on the choice we make so it shouldn’t just have to be about clothes, but also be about something that should, again generally speaking, bring out our personalities as well as show our individuality aside from it just being about fun and competition (even if it would be a plus). With all out honesty, for once, it would be nice if some of us are able to even use our cognitive skills that come with a storyline or some logical skills that come with having to choose what we want to wear in terms of style, even when it does come to video games.
As far as I could experience while I could give it an ounce of though before writing, it was a bit more on the nonsensical side. Even in terms of fashion.
In terms of technical aspects, how the game was made, overall, was lacking in realization, camera views (wherein you could view an outfit in 360 degrees, or at least 180), scripted events, and backgrounds to be able to choose from, despite how well some of the graphics effort was very much well made, it still lacked some of these needed and necessary aspects to make it a bit more addicting to play. Again, in terms of technical aspects, aside from everything else to which has already been mentioned also lacks some visual impact towards its players.
Moving forward, despite the super-easy-to-use interface, the game play is definitely super chill for those who love fashion but also just want to be able to relax while playing, even if there may not be any stories at the beginning of the game or any option for a narrative...
In conclusion, I would still give this game 3 full stars, especially since it would still be okay enough to play on any rainy day...
But then again, this is just my own personal opinion based on my experience with the game itself.