Games I played this month :
Hue, 2016, developed by Fiddlesticks and published by Curve Digital:
The game follows the story of Hue a little boy trying to find his missing mother. Hue is a puzzle-platformer whose system relies on the use of colors. You start the game in black and white and, as you progress in the game you collect more colors. You will find these different colors by solving puzzles who involved the use of, well, colors! Indeed each color allows you to see something different, and you need to find the right combination to progress through each level.
Let’s start with what I liked in the game. Everything that touched to the artwork and sound design is simply marvelous. There is no kind of bug or lag. However, the biggest problem for me that led me to not finish the game, is the level design and the gameplay.
The idea to use different colors is a good one but in the game, it takes some time to retrieve the first few colors. This means that at the beginning the game is a bit bland. Overall the puzzles are easy to solve the first time. There are a few challenging moments, but they are few and far in between.
I wouldn't say I passed a bad time on this game but I didn't have a good time either. I think this game is more suited for a family experience, or for the ones of you who want a relaxing time.
L.A Noire, 2011, developed by Team Bondi and published by Rockstar Games:
Had a hard time installing it on Steam but man was it worth it! We follow the story of the detective Cole Phelps, in this, well, detective game. You need to resolve different cases to rise among the ranks of the LAPD. The cases go from solving auto theft, to murder, to drug deals. Each case takes between, 40min to 1hour to complete.
The game still looks really good today. I love the Film Noir, Neo-Noir inspiration even if I think they could have gone further with it. I love the soundtrack who really gives a neo-noir vibe and some punch to the action phases.
The gameplay offers several versatile phases: research, interrogation, fistfight / gunfight, pursuit on foot / in a car. In my opinion, each part of the gameplay is well executed except for the car phases (the car works more like a big truck). But the one that stuck out with me is the interrogation part. They are based on the clues you find during the case and on the reaction of the characters to the question you ask them.
All and all I really liked this game, the pacing is good, the gameplay is versatile, most of the cases are interesting, with some more than others. Totally recommend this game!
God's Trigger, 2019, developed by One More Level and published by Techland:
It's a hack and slash where you control a demon (Judy) and an angel (Harry) who are trying to prevent the end of the world by getting rid of the four horsemen of the apocalypse, and by killing everyone they stumble onto while they are at it! But the story is not what interests us in a hack and slash, it’s the gameplay!
The gameplay is really fun and nervous though it takes a bit of time to master it. You can switch between Harry and Judy as many times as you want through the level. Each of them has different weapons and special abilities to unlock and improve (stop time, mind control, teleport…). The game is also based on the concept of die and retry, most enemies die in one shot, but so do you! This forced you to think before you stroll in a room full of enemies.
There again the artwork and soundtrack are really good, especially the music which in my opinion goes very well with the gameplay! Definitely recommend this game for our friends who like a good challenge!












