Today I read more about Gordon's Music Learning Theory (MLT), in http://giml.org/docs/AboutMLT.pdf
This is continuing the reading I did yesterday: http://music-ed-notes.tumblr.com/post/111472886853/gordon-mlt-part-ii
Learning Sequence Activities
Learning Sequence Actitivies (LSA) form the 'part' of the whole/part/whole curriculum. LSAs are exercises that help students focus on individual aspects of audiation. They break down the process into skills, and focus on a subsect of the skills.
The goal of using LSAs is to help students reach greater understanding by helping them recognize and understand the elements that music is made of. I think of this as learning to identify the units of music. Like learning to identify molecules, or primary colors, or to hear words in a foreign language.
The Three Learning Sequences
There are three learning sequences: 1. skill learning 2. tonal learning 3. rhythmic learning
At any given time, a skill learning level is combined with a tonal or rhythmic learning level.
Two Types of Skill Learning
There are two types of skill learning: 1. discrimination learning 2. **inference learning **
Discrimination learning is rote learning. Students are aware that it is being taught and practiced. They are conscious of it.
Inference learning is conceptual. Students teach themselves, in their own minds. It happens unconsciously. I think this is like 'Eureka!' learning? But I'm not sure.
Discrimination learning teaches students to recognize patterns. It teaches them to recognize the basic 'vocabulary' of music. It must come before inference learning, because concepts can not be learned without the ability to recognize the elements that define the concepts.
Levels of Discrimination Learning
The most basic level. Students learn to hear and repeat what they hear. Aural = listening. Oral = performance, usually singing.
This is best done in a continous loop, so that the aural/oral parts interact with each other. 'Ah, this thing I'm singing is what I just heard.'
There is no concept of naming patterns. Tones are usually sung as 'bah', and rhythms as 'bum'.
In this stage, students learn names for the patterns they learned in the aural/oral level. This is like assigning wrods to concepts. These names are necessary, because we have difficulty keeping track of more than 10 patterns without names. Why 10? Interesting...
There are two types of naming: 1. Solfege: (do-re-mi, rhythmic solfege) 2. music theory terminology (major, minor, 4/4, 3/4, etc.)
It is important to note that music theory is not introduced at this stage; only the names are taught.
In this stage students learn to associate syntax with patterns. They are given a set of patterns without solfege, and then try to identify common elements like tonality or meter.
I think is like learning to categorize sets of patterns? But I'm not sure. This part is not clear to me.
Students learn to associate notation with sounds. It is essential to note that students are not decoding the notation. They are only learning to associate a given pattern with a specific image. That is, each notation example is a unique image, not an encoding.
_I like to describe this as thinking about notation examples as faces. Each face is unique. We learn to recognzie the face as a whole, immediately, intuitively. Rather than saying 'The nose is 2 inches long, the eyes are 4 inches apart, ah, this must be Jenny.'
I also like the way the Gordon guide describes this: "When symbolic association is properly taught, students are able to bring meaning to the notation, rather than trying to take meaning from the notation. The notes on the page sing to them."
In this level students learng to identify notation patterns. Kind of like the combination of the partial synthesis and notation stages.
I don't understand this part yet.
I like this sequencing, how it builds up a basic, intuitive, immediate understanding.
I especially like the idea of learning to recognize, rather than read, notation.
I don't understand the 'synthesis' levels. I want to read more about those levels, or see what activities for those levels look like.
I'm interested by the need to name patterns in order to keep track of them. This makes intuitive sense to me. I just find it interesting. I also want to know how they found out that we could only keep track of 10ish patterns without names.
I think it will be a challenge to implement these activities as web games. One significant challenge to me is how to make games and exercises that are interactive, interactive in a way that allows for singing and rhythmic motion. It is not easy to create technology to process sung notes (especially in noisy contexts), or to sense motion with the precision necessary for rhythm.
I'm wondering if it is still useful to make 'quasi-interactive' games. These would be games that don't require singing or motion, but have some kind of 'virtual performance' aspect. Like tapping a virtual drum. Are games like this still helpful? If they turn out to be counter-productive, then we would not want to use them.
There could be another approach in addition to interactive games: games that guide. These games wouldn't measure user performance, they would just prompt the user to perform, and then cue the next stimulus. This could still be useful I think.