(Original post from my Patreon)
Hiya Everyone!
Some might have followed all the cool things that I've been slowly but carefully been working on :) I figured I've worked on plenty of things to make it worth another post!
I don't have much to offer regarding individual interests yet, since I've been mainly focused on the basics of 'leveling' up the interests passionate score at the beginning of participating in an hobby/interest.
1. Visually seeing a sim's interests score
I wish I could've added this to the relationship panel, but that would mean this mod would become a core mod just for this UI piece :p So I decided the best approach would be to click on any sim and showing which interest your sim has OR showing what interests your sim has discovered. It's a bit easier to find out than the trait 'discovery' of another sim :)
To do:
Adding actual score numbers OR percentages into passionate/dislike
Adding a button that shows the hobbies linked and how far your sim is into that hobby (Novice, Intermediate, Master)
Clean up the UI a little (Top space needs to be way less, text is not 100% centered.) Maybe adding icons for each Interest? And adding the name of the sim whose interests you're currently checking out.
2. Debate About...
A social Interaction! If your sim loves the interest AND has finished the Research (which means your sim has now 11 points into said interest), then your sim can debate the interest with others!
It pretty much works the same as discovering a trait of a different sim; through this, they can find out if that sim HATES or LOVES that interest. And shows the animation accordingly to that. They'll also leave a notification. Another cool thing is, if you find any sims that are compatible with the interest AND your own sim has a passionate score of under 13 (20 is still the max), they can get skill points to higher their passionate score!
If a sim does know that another sim loves said interest, they'll just be talking and nothing interest will happen.
There is however a 25% chance (which can be tuned) That they can convince a sim to at least try the interest and you'll be giving the other sim a passionate point into that interest. This will only work if the sim you're talking to is between 10 and 13 points.
Two Compatible Interest sims:
Two Incompatible Interest sims:
(Which is Ironically Gunther and Cornelia :p I actually ported their pre-set interests from TS2, so they have a lot of conflicting interests... So that's on EA lol)
When Successfully convincing a sim to try an Interest....
Pie menu:
3. Rant About...
While Talking and debating about an interest your sim is passionate about is cool and all, sometimes a sim just needs to rant about that ONE Interest they absolutely hate (and maybe the entire town is into!)
(Fun fact: most of Sunset valley's sims are super into the Environment because of their traits or TS2 interests > TS3, except for Agnes Crumplebottom... I guess she was destined to also grump about people's interests rather than just love...)
Rant about's animations are pretty much just the 'complain about' animations. However, as you might have guessed, if 2 sims hate that interest, they'll show you and express the happiness of finding another sim who hates it. If its a sim that loves it, they'll let you know they don't appreciate the rant...
Here are Bella and Mortimer loving their little rant about Sports:
4. Convince To Pursue...
If that 25% success rate is not working on a sim you absolutely want to go into that interest, Or because they simply just happen to be exceeding over that 9 (or lower) or 13 (or higher) score, then this is a great workaround!
If your sim is a master in at least one hobby and are 100% passionate about that interest, then they might have a chance on getting that sim actually interested into trying. Of course, this comes with a 'success' score which is depending on the following stats:
Compatible traits with the interest (if incompatible, then that will subtract points from the final score too!)
Their relationship score
Any skills they've been up to that might fit with the Interest type?
No worries about the chances though and having to calculate all this yourself on a spreadsheet, the interaction will exactly show how much chance your sim has on convincing said sim!
5. Books!
Part of researching an Interest is reading! Unfortunately, I'm still looking into a way to get them to work properly in the bookstore, but for now, your sim can look for them in the Library :)
(I might have had too much fun with the titles :p)
The very first time your sim finishes it, they'll be getting an interest point. After that, it's 0.10 per reading (Also tunable). So it's possible to use it as a 'skill book' basically, just not the main element of participating in an interest.
Each interest-only has 1 book.
6. Magazines
You might remember from TS2 that each hobby has a magazine you can get. However, that can only be purchased in a magazine rack or being phoned up for a subscription.
However, I felt it was more suitable for it being a phone interaction or through a computer. Plus, it's just more or less a "nowadays" thing.
I was thinking of also making the magazines you get per week accessible to read on your computer/phone, but that yet has to be implemented.
About the magazines:
Each interest has a magazine that you can subscribe to. That magazine will be getting a randomly generated title. Now it may happen that "issue number 44" has the same title as "Issue number 3" because of that. But then, if you've ever had a magazine subscription, you might have noticed that magazine companies have a tendency to also re-use or recycle already written articles/sections in newer magazines whenever they seem fit.
Of course, you can only purchase any magazine interests you've actively been researching ;)
And after that, the computer will let you know all the details!
(I still need to fix that weird cancel button thingy :p)
And in case you're scared that you're not sure which magazines you have a subscription with and what's a new interest you can get it for...
The interaction will be greyed out ;)
And then just wait till Tuesdays to find your magazines!
I'm still working on a new cover for each different interest type magazine. Otherwise, I might just use TS2's :) But currently, they just got the comic covers!
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And that's about it! A lot of the things changed are very 'behind the scenes', like rewriting the instantiation of interests and fixing bugs and glitches while I was playtesting it :)









