Knight of Rage
-RAGE-
Aspect Description: The aspect of Rage is representative of negative emotions in relation to the player it often means a blinding rage, often a rage player will be the physically strongest player in the game, this may not be a good thing. A rage player’s greatest weapon is their rage mode, a state in which they only hit ‘critical hits’ this mode could also be very dangerous to the other players in the session. The aspect of rage refers also to only one possible path in the session, thus blinding them to all other paths, unlike other aspect which often will endorse multiple paths. This is the one aspect that guarantees the player losing sanity at one point. There are only three classes where the rage aspect is a positive thing.
Literal: The manipulation of rage.
Metaphorical: Emotion
Rational: Power
Irrational: Fear The Knight of Rage, Knights are players that protect their aspect, or protect with their aspect. To begin the knight represents a lack in the session, in this case the session will lack, hateful player, grudge holders, fear of the unknown, and negative emotion in most cases. As a class that protects with their aspect/ protects their aspect, the job of the knight will be to protect what is left of the negative emotion, and the sense of fear within the session A Knight of Rage will be a very jovial person in order to hide their true rage and fears, their actions would manifest as pranks and telling spooky stories. The Knight in this case would be an avid creepypasta reader/writer or something along those lines, this would be for them to get new materials to play scary pranks on people. As for powers the Knight of Rage would have a wide limited amount of powers. As the job of the Knight is to protect their aspect or protect with their aspect, the knight would have to ability to cultivate the rage of players and play with the fears of the imps. They would be a propagandist and a storyteller weaving lies and over exaggerations together to instill a fear of the players into the enemies hopefully making the imps more likely to think they are going to lose before the fight begins. Very helpful in late game once the deeds of the players have spread a bit. Another guess I might have as to powers would be able to protect with rage this means that they would be able to cycle between their rage mode and normal mode to deal mass amounts of damage. The Knight of Rage will find opposition in the form of a Rogue of Light, but only because the Rogue would give away information that this knight would want to keep hidden like the actual strength of the party, at the same time this class could be one of the most helpful classes to the Knight. Being able to steal the knowledge of what the enemy knows of the group and what the imps fear. This would form a bond akin to that of one between a spymaster and a scout. A Page of Hope would be almost necessary for any plans the knight has, this is because what the knight does will inspire dread in others and seeing the page grow as a person and as a player will instill a hope upon the players making them less fearful of the knight and much more accepting of their tactics. In any case this is a whole lot of speculation but I hope this helped.











