Hour 9: Dreaming in Darkness
Author: @kurakura0-0 Rating: Mature Fandom: Naruto Relationship: Uchiha Izuna & Uchiha Madara & Uchiha Hikaku Other Tags: No Archive Warnings Apply
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Hour 9: Dreaming in Darkness
Author: @kurakura0-0 Rating: Mature Fandom: Naruto Relationship: Uchiha Izuna & Uchiha Madara & Uchiha Hikaku Other Tags: No Archive Warnings Apply
Crimson Rain of Blood’s Path
Crimson Rain of Blood’s Path -- Pathfinder Dhampir Kineticist Feat
The black sky above is your servant: with but a twist of your damnation, you may call forth oceans of hot red ichor.
Brought to you absolutely free to enjoy, to test & to share – as always – by the fine folks of my Patreon.
image from here
Prerequisite: Beast of Blood’s Path and Childe of Blood’s Path feats; Dhampir; Blood Kineticist archetype; character level 5th; non-good alignment
Benefit: Once per day as a full round action, you may call-forth dark clouds and heavy precipitation made of warm blood. This supernatural ability causes rain – or sleet and fierce wind, if the temperature is below 30 degrees Fahrenheit – to begin falling within a 2 mile radius around you after a number of minutes equal to (1d20 -[your level]). You may accept a single point of Burn (but see below) to cause this rain to begin falling after only a single round.
In addition to automatically extinguishing any and all unprotected flames, precipitation of this magnitude has a 50% chance of extinguishing protected light-sources such as hooded lanterns. Ranged weapon attacks and Perception checks made outdoors during this storm always suffer a -4 penalty, although you are immune to this penalty.
The precipitation lasts for 1d4 hours plus your level before abating; you may always accept a point of Burn to use this ability an additional time per day.
While this precipitation is ongoing and while you are outdoors beneath clouds summoned by use of this ability, you may accept a point of Burn to use cloak of winds as a spell-like ability. Additionally, while this precipitation is ongoing and while you are outdoors beneath clouds summoned by use of this ability, you may use gust of wind as a spell-like ability at will as a standard action that does not provoke attacks of opportunity. You may then teleport – with no chance of error – to any location within the area of your gust of wind as a free action. You must make this jump immediately after using your gust of wind spell-like ability.
If you end your movement mid-air, you immediately fall at the end of your turn; you suffer no damage from this fall, just as if you possessed the Air Cushion utility wild talent.
You may, if you choose, instead use this ability as a move action that does not provoke attacks of opportunity; in this way, you may even activate this ability twice in a single round. To activate this ability as a move action, you must accept one point of Burn.
At 10th level, you may accept a single point of Burn during this downpour to also summon dense fog within the entire area of the storm: this obscures all sight beyond 5 feet, including darkvision. Creatures more than 5 feet away have concealment – attacks by or against them have a 20% miss chance – and you are not immune to this penalty. This fog lasts for 1d10 minutes plus your level, until you dismiss it or until the precipitation ends, whichever comes first.
At 15h level, while this precipitation is ongoing and you are outdoors beneath clouds summoned by use of this ability, you may accept 3 points of Burn to use winds of vengeance as a spell-like ability.
You may always freely accept an additional random effect of your Blood Curse rather than accept Burn to activate the abilities granted by this feat. You may not use any ability granted by this feat while in direct sunlight. Additionally, you must have consumed at least one pint of fresh blood from a living humanoid within the last 24 hours in order to activate any ability granted by this feat.
Blood summoned by use of this feat vanishes once more as soon as the storm has passed, and may not be used to slake your thirst.
Hour 8: Dreaming in Darkness
Summary:
Some truths can only be spoken in dreams.
(If they can be spoken at all.)
Author: Phlebas Rating: Mature Fandom: Naruto Relationship: Uchiha Izuna & Uchiha Madara & Uchiha Hikaku Other Tags: No Archive Warnings Apply Word Count: 910 Part 2 of Lighting Your Way (To the Future)
Hour 8: The Morning Haze
Summary:
Binocular vision. How much he had missed it.
OR
Madara travelled up-stream in time, returning to his last living brother.
Author: greenchair Rating: General Fandom: Naruto Relationship: Uchiha Izuna & Uchiha Madara Word Count: 663
@ashitshowforalot
♡∩_∩ („• ᵕ •„)♡ ┏━∪∪━━━━━━━━━┓ ♡ ♡ you & me, always forever! ┗━━━ ━━━ ━━━ ━━┛
24HourReadathon - End of Hour 8
I was listening to The Sky Blues whilst doing some exercises. I’ve been pretty much consistantly for the 8 hours so far today. I’m going to sleep in a couple of hours and then wake up early for the rest of the challenge. I’m not too fussed about reading through for the full 24 hours. It’s nice for my goodreads challenge either way!
I’m really, really loving The Sky Blues, and it’s just brought up the idea that there’s a failure people in people of assuming that someone’s otherness is the same as your otherness and how that’s reductive and it was just *chef’s kiss*. Such a small moment, but gosh it made me happy.
My treasure hunt challenge (not submitting, just participating)
Currently Reading
Across The Green Grass Fields by Seanan McGuire - Page 92
The Sky Blues by Robbie Couch - 60%
Finished Reads
The Three Locks by Bonnie MacBird - 410 pages (started page 152)
Road trip, hour 8, inner city, inner city gridlock grips us. No hope on sight. We may never see our destination