Hi fight writer! Longtime follower, I always enjoy seeing your work and the situations people put their characters in. X3 Could I ask you to look over an element of character backstory for me, to see how realistic it is?
Character is an itinerant-knight sort of fellow, fantasy setting, elven. He's missing a chunk of his ear on one side, having lost it in a fight -- but not in the usual way of getting it sliced. It's the reason he swears by using a helmet and will not let any of his students go ahead into battle without head protection. The premise I had was that somebody gave him a blow to the side of the head and the helmet he was wearing crumpled from the force, pinning the ear between skull and metal. When the helmet was peeled off, a chunk of the ear came with it, or was basically so pinched off and dead that it had to be amputated anyway. (It also gave him a whopper of a concussion, of course. ^^;) But if he hadn't been wearing the helmet? It wouldn't have just been the ear, it would have been the whole top of his head. Wear your helmets, kids.
Do you think the helmet would have had to be damaged in some way beforehand for this to happen? Or be of shoddy make? Or would the opponent have to be supernaturally strong? Thank you!
So, this question has been sitting in the inbox for a bit, and part of that is that I've had difficulty parsing the question. There's a few reasons for this, but a major element is how much of the above comment isn't part of the question.
I get that most of this is a setup for a simple, “what do you think of my idea?' and those are questions we generally avoid, simply because, “thumbs up, it works.” Or, if there are serious problems, it feels like punching down.
So, in answer, “it's fine.” You don't even really need to justify it with other factors. Someone swinging a hammer at your head can result in your head protection failing. I think we can safely scratch off the supernatural strength option, simply because that's more likely to turn the character's head into an improvised golf ball, rather than taking out an ear. This is a weirdly specific injury, but it's also the kind of injury that could, potentially, happen on the battlefield.
Ironically, the weakest part to this concept is just that a combat veteran wouldn't automatically value head protection unless they'd suffered a disfiguring injury which would have been dramatically worse if they weren't wearing a helmet.
Helmets get into a weird place for a lot of writers. A lot of visual media hates putting characters in helmets (even when they really should be wearing one), because it hides the character's face. There is a legitimate concern here (specifically in visual media), because if multiple characters are wearing uniform helmets, they will become visually interchangeable, so skipping the helmet is about keeping the characters more recognizable. This creates a situation where, in a lot of cases, a helmet is treated like an alternate haircut option, completely glazing over the part where it's extremely important safety equipment.
To a certain extent, the treatment of helmets as cosmetics also extends to the entirety of a character's armor. You see this anytime you have partially armored characters going into battle. In some cases, there may be legitimate reasons for omitting specific armor pieces, and not having the resources to be fully armored is always a real possibility, but skipping the head or torso armor are extremely questionable decisions.
The, “pinched off,” comment always struck me as a bit strange. It sounds like the ear was held away from the skull, with part of the helm inserted between the ear and skull, rather than held up against the head. This would be a bad idea, and a structural weakness, though depending on the exact physiology of your elves, it might not be possible for them to pin their ears against their skull. In which case their armor would need to be specifically designed around their physiology. That might mean a much broader helmet structure. For example similar to something like large flared guard on Japanese helmets, or even the ACH. Depending on the overall tech level, it's possible that the best solution would to simply have ear holes in the helmet, though this could result in a situation where ears could be cut off on rare occasions.
I suppose there'd also be some consideration for rigidity and how uncomfortable it would be to bind down their ears under a helmet. So there might be some kind of structural cutout to accommodate their ears, but again, you really wouldn't want your ears being encased in metal away from the head. Even in the worst case, with horizontal ear tips, you'd probably see helmet designs that fit over the ear, possibly even leaving the underside exposed for better hearing, rather than full metal encasement.
Ironically, having just brought up the ACH, the one place where fully encased ears wouldn't surprise me is with electronic headsets. Though, again, that's more likely to be plastic and softer materials, and would likely fit over the ear and seal against the scalp, rather than just encasing the ear itself.
Also, he'd be partially deaf in that ear. This is not, “deaf by human standards,” but impaired hearing by elven standards. Unless their ears really are just magical, and the tips are performative, it's extremely likely that their ear structure would result in improved hearing, and that's something he would lack if most of the external ear had been destroyed.
-Starke
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