What I have been working on (and still haven’t finished it) but still a little stuck on the last part, and the possessor’s origin.
A creature originally made for grace but fell from it, occasionally doing it to themselves.
A mortal cursed for punishment by the gods but was forgotten, some doing it to themselves.
Nine (real name unknown) -dream weaver
* none for possessor or clairvoyant
Emily (dead by possessor)
Kyn (barely survived by clairvoyant)
Cursed by the gods after defying death more times than lifetimes they let happen. Forever a seer that one’s punishment was long finished. So old yet beauty is always remembering her, despite the curse never lifting from the gods forgetting. She was a keepsake forever forgotten.
A keepsake from the angels and heavens alike, one ever so grateful. Yet, one mistake was so greave that even elders wouldn’t see reason. Fallen the seraphim is, forever a sinful keepsake to be forgotten and banished.
Magic gone too far from its path, broke the rules of the magic folk and magic jesters. Necromancy done too much damage, destruction and madness to them. Expose to too much, their fall from once a quest to forsaken keepsake. Trust to no one, even those once close to, may their sanity be safe with a minor god. Other keepsakes are safe only.
Found a clock that was not his, a soul it had that took its form on them. A new task for them, relics under their protection. Valuable relics for time, including the clock. The time keeper was luckily able to the find the cave with the seraphim and the rest, they are safe to keep the relics around. The clock affects everything and everyone besides the other keepsakes from their fall in the heavens.
Once a normal magic folk, started to bend reality. Their cards of tarot are not normal, bending they do to reality. Outcasted for dangerous magic, found the cave. Let inside by the seraphim as her tarots forbade her to stare and go insane. The reality bending tarots will do what it wants when she draws from them. No control she has of her tarots, even reality won’t override it.
The dream weaver & dream keeper:
Worked together they did, the same purpose. Though one praised, another hated. One makes dreams and nightmares, another one keeps the innocence or darkness for the dreamer when it’s done. Siblings as one, keepsakes as two, they never are alone.
An angel ever so lovely, obedient and fair. One day, accused of a crime so far from morals, plead innocent, came out as guilty. Fell from the heavens but stopped in hell, the Seraphim helped. Due to their fall from grace and heavens, the corrupted Angel lost their mind and soul there.
Created was all they knew, even being a mortal but one day the gods thought it was too much for a human. Such created beasts and creatures were one a mortal shouldn’t have been thinking about, how can one’s story affect the universe? Slowly the insanity came to their hand where the Seraphim, the first, took them in by order to protect the world from their creations.
Their music was one that others would weep and adore at, one too much for their own life. Tales too true in the music, ones dangerous for mortal ears. Even making the music was too true for non-enchanted, the other keepsakes are able to hear it without losing their grip on reality further more. From music too true, the seer saw their fate if in the normal world. Brought the musician themselves to prevent their fate without telling a word. Sanity fell but they’re still alive.
Their protectors outside of the cave
A species of half-breeds, from the weakest and smallest wolf to the strongest and biggest Dragons. Made by fate and gods to protect the keepsakes from danger outside the cave, just as long they’re not seen by them. While the antiguos are watching them, the dragon people live in the mountains near the cave, watching everything. The wolf people are scouting the grounds when all the keepsakes are in the cave to ensure no humans find them.