JULY DEVLOG - SUMMER
In between enjoying the summer heat we have been working on some fun things we would like to share with you all in this months devlog.
And as always, our monthly reminder that the game is still a work in progress and everything shown in the devlogs might not appear in the finished game.
We are on fire… no I mean literally Sweden is hot as hell right now, but that has not stopped us from working! As mentioned in June we have produced almost all of our outdoor objects and also completed the outdoor tiles. Here is an example for how the game environment will look in the game.
Some object we would like to talk a little more about are bushes, fences and cars. We struggled a lot with the style of our greenery. The bushes for example went through three or four versions before we ended up with our final one. We went back and forth with the level of detail for the greenery to match our other objects and in the end we decided to scale back on the detail for a less busy bush. For the cars in our game we found it surprisingly easy to make the side of the car but the front and back side were more challenging. We used the game crossing souls and their cars as a reference for ours since the perspective is similar. The last object we like to talk about are the fences since we are implementing them a little differently than our other objects. For them we are using unity's grid map to place them in their own layer because we found that they would be easier to place.
This month has been quite busy for me and because of that, I haven't been able to work on the game. I do have a few more things coming up in August, but I will still try my best to work on the game. Right now I’m also waiting eagerly for art to implement all the assets they have so far.
Hello!
Apart from trying to stay alive in this heat and moving, I’ve had some technical issues due to me forgetting my sound card for my PC in my old apartment. So work has been a bit slow due to me not being able to mix or master my sound effects. However I did get my sound card back a couple of days ago and since then I’ve been able to almost finalize some of the sounds. But now that I have all my stuff ready I will aim to finalize pretty much all the sounds for level 1 in august. Before signing off I got some sounds that I want to show you.
Crowbar
One of the impact sounds from the crowbar.
Drinking
One of the sounds for drinking
Eating
One of the eating sounds
That’s it for me folks, bubye!
Thank you to everyone that takes time out of your day to stay updated with our little game. And thank you for your continued support.♡










