indie bundle cruft death match volume 5: thirty game special
Okay. So. The first time I did this, I only did like 10 games. 20 felt pretty good, so I started doing that. This time, we’re gonna do 30, so that it ends on an even 100. Then we’ll go back to doing 20.
And here.
We.
Go.
EVIL GENIUS is so good that it’s in my regular rotation of games now. It’s basically a city builder, except it’s a base builder. Just scale down Tropico and you’ve got it, more or less. I really like it, but all my dudes keep getting killed and I run out of money. Trying to figure out how to get past that right now. NO, MISTER BOND, I EXPECT YOU TO LIVE.
CASTLE CRASHERS is extremely good. It’s a brawler. It’s fun. You should play it. I can’t believe I slept on it so long. SLAAAAAY.
CAYNE is an isometric adventure game from the creators of Stasis. I played the entire thing. It’s free, but it’s good enough that I recommend buying the $6.99 DLC the developers released for it, to show ‘em your support. What a great thing that was. Some of the writing was predictable--heck, the ending was obvious--but I enjoyed it nontheless. If you’re a fan of Sanitarium, play this. If you’ve never heard of Sanitarium... play Sanitarium. INCREDIBLE.
THE CAT LADY is an adventure game, I guess? I didn’t really enjoy what I played, so I gave up. ADIOS.
THE CAVE wouldn’t run at all. Black screen, no matter what I do. Shame on you, Double Fine, for releasing a game that is not fine, much less twice that. I have this game on Xbox 360 backwards compatibility somehow--probably through Games with Gold--so I’ll test it out there some other day.
CHAINSAW WARRIOR and CHAINSAW WARRIOR: LORDS OF THE NIGHT are tabletop games turned into video games. I wasn’t really into ‘em, so they’re going INTO THE DUNGEON.
As a platformer, CAVE STORY+ is not my cup of tea, and yet... I find myself enjoying it, somewhat. Enough to keep it around. WE SHALL CONTINUE.
CHAOS REBORN is a platformer/shooter thingy where you play as Anubis, the Egyptian god of death, who dies in a single hit whenever he gets shot. Not really my jam. BANISHED TO THE NETHERWORLD.
CHERRY TREE HIGH COMEDY CLUB is a visual novel where pressing the screenshot button refreshes the game. It’s got great ratings on steam, BUT I WASN’T LAUGHING.
CHOMPY CHOMP CHOMP is like Pac-Man kinda except there are four players and they’re all trying to eat the one they’re supposed to eat while avoiding the one they aren’t supposed to eat. GAME OVER.
CINDERS is a visual novel/RPG that retells the story of Cinderella. It’s got great ratings on Steam, so if this is your jam, play it. Sadly, it’s not mine. NO HAPPILY EVER AFTER HERE.
CITIES IN MOTION is by the guys who later made Cities: Skylines. It’s pretty neat. You basically manage a city transit company. I ran out of money in the tutorial. The interface is unwieldy. I like it! CHOO CHOO!
CITIZENS OF EARTH is a JRPG-style game, but you’re the Vice President of Earth. I find it charming. IT WINS THE ELECTION.
A CITY SLEEPS is a mixed-rated SHMUP from Harmonix. I had no idea it existed. Must have picked it up in a bundle? Didn’t enjoy it much. GO BACK TO SLEEP.
CLICKR is a matching game, and if you’re into that, it’s probably great. I’m not into that, so I can’t really speak to its quality. I CLICKED CLOSE.
CLONES features a kind of game design that seems familiar, but I can’t place it. Dudes keep walkin, and all you can do is alter the level so they go the way you want them to. ADIOS.
CLOSURE is a platformer where the only things that exist are the things you can see. So, uh, keep your light on. Quirky platformers and I don’t really get along, and haven’t since time immemorial. SHUT YOUR EYES.
CLOUDBUILT is a third person platforming game where I guess you’re an invisible psychic ghost of your sick and sleeping self? It felt... ‘off.’ Kinda like how Warframe feels ‘off’ after you’ve played Ninja Gaiden Black. The thing is, I like Warframe, even though it’s not Ninja Gaiden Black, so I thought I might keep Cloudbuilt around, but... ehnh. Truth is, I JUST WASN’T FEELING IT.
COBI TREASURE DELUXE is basically a match 3 game combined with tetris. It’s something I’d probably play if I had literally nothing else to play. It’s not offensively bad, it’s just not fulfilling what I get out of games. NO TREASURE HERE.
COFFIN DODGERS is Mario Kart but with old people who are trying to outrun death. DEATH CATCHES UP EVENTUALLY.
COIN CRYPT is actually kinda fun, but again, not really for me. I guess there’s a coin-themed world, and you go around spending coins you find to battle people? It’s got some kind of old console-game-that-thinks-it’s-an-rpg-but-there-is-no-roleplay thing going on. It’s neat. Just... do I really want to keep playing? ALL OUTTA QUARTERS.
COLDFIRE KEEP is a first-person game, which sounds exciting, until you realize it’s one of those grid-based dungeon crawler type games, not, like, an actual first-person real-time game. I’m not gonna lie, I don’t actually understand the appeal of this kind of game. Why not let me walk around in real time? Why navigate awkwardly on a grid? I thought people only made this game due to tech limitations, not the aesthetic, since they basically died after Doom came out, other than Grimrock. Reviews said to play Grimrock instead. Also, hey, way too verbose, game. KEEP TO YOURSELF.
COMMANDER KEEN COMPLETE PACK may be an id game, but it’s a platformer, and, like... man, it’s a genre that just does not WORK for me. I wish it did. I mean, not wish strongly enough that if a genie gave me three wishes, I’d ask the genie for the ability to enjoy platformers, but like, I feel my life would be a tiny bit better if I could enjoy platformers. I’M JUST NOT TOO KEEN ON THEM.
CONSTANT C is another platformer. Look, if you came to me wanting quality opinions on platformers, uh, don’t... do that. Don’t ask me about that. It is not something I am into. OUT LIKE A LIGHT.
CONTAINMENT: THE ZOMBIE PUZZLER should have won me over, considering it features both zombies and match puzzles, especially because of it’s cool twist where you can only eliminiate zombies by matching people around them, but the zombies can infect those people... but I dunno. Maybe I don’t like matching games unless they feature collectible Pokemon? That might explain my love of Pokemon Shuffle. These zombies, on the other hand, SHUFFLE OFF TO OBLIVION.
CORPORATE LIFESTYLE SIMULATOR is like... imagine Pikmin, but in an office, and you fight zombies, and the Pikmin elements are downplayed and nowhere near as deep as in Pikmin. Like, people follow you around the office, and they can kinda fight, I guess, but... it wasn’t deep enough to be interesting. And maybe that’s the point; the devs spent a lot more time on the player’s personal combat mechanics, and it shows. If you want to brawl with zombies, enjoy it. WHERE YOU LEAD, I CANNOT FOLLOW.
COSMO’S COSMIC ADVENTURE. I didn’t think they sell this one on Steam anymore, because I don’t think the Apogee pack is available, but hey. I googled, and apparently they do. Still, it’s a PLATFORMER.
COSMOCHORIA wouldn’t let me take a screenshot because pressing F12 opens up its Chrome web inspection interface. It’s kinda like if Mario Galaxy was a 2D game? That makes it a PLATFORMER.
COSMONAUTICA sounds like my jam: it’s a management sim where you fly a space ship around doing missions. Awesome, right? Well, the UI is a little clunky and the information is sparse, compared to a game like Caravan. Being able to manage a ship and stuff is super neat! There’s one problem: the devs abandoned it. If the game had some kind of main quest-line, and as far as I can tell, it doesn’t, I’d probably stick with it regardless. I don’t experience performance issues or anything... but it kinda puts me in mind of Banished.
I enjoyed Banished for the time I played it, but the more I played, the more I realized I wasn’t going anywhere. I was just kinda... figuring out how to optimally build a town, then doing just that. Repeatedly. I enjoy structure. The act of just flying around space, completing endless missions doesn’t appeal to me any more than building a town and surviving as long as possible does. I need more than that. Neither game is bad... but I think this is why Caravan works for me so well. It’s got a story. It’s going somewhere. I’m not just traveling between towns selling stuff. I’m on a journey. LOST IN SPACE.
COSSACKS: ART OF WAR is basically just Age of Empires 2, judging by the tutorial, which makes it the best video game I have ever played that isn’t Age of Empires 1, which most people don’t like as much as Age of Empires 2, but I do, because it is the only video game I have ever experienced nostalgia for. No, really, that economic system is virtually identical to Age of Empires. GO FORTH AND CONQUER.
It’s not like I hate the platforming genre, I just haven’t found anything in it to love recently, y’know? I enjoy Rayman’s 2D games. I like Conker’s Bad Fur Day/Live and Reloaded a lot. But the other platformers, man... so many of them, they just don’t excite me. I feel like I’ve seen everything they have to offer. There’s just “some gimmick” and a one or two button interaction with that. Sometimes you memorize button presses and repeat them before moving on.
“But, Doc, you can reduce any genre down to that.” Ehnh... I disagree. There’s a randomness to other real-time games where you don’t have to think about “when an enemy is gonna attack you” or something. There’s a lack of decision making because all you’re doing is moving between two points on a 3D plane. I don’t enjoy Pokemon Fire Red, a 2D game, for the “walking on a 2D plane” bit. I enjoy it for the monster catching/collection completion.
In platformers, that whole “moving on a 2D plane” thing IS the game. And that just doesn’t get my motor running.
Have I talked about this before? I almost feel like I have.
That’s 100 games we’ve done now. This time, we looked at 30 games, and six of them survived the culling, or 20%. This brings our total up to 78 games rejected, 22 kept. Since that’s 100 games, it’s a 78% rejection rate. Neato.
Back to 20 games per article next time!










