Public(Land)Scape
Final product: an experiential bridge that draws people to it using interesting elements on the bridge that creates different shadow experiences. The bridge is somehow meant to embrace shadows by using them positively (pun intended). And the bridge itself is meant to cast minimal shadow on the ground, so the shadow roles swap. Shadows are made on the bridge as opposed to them being under the bridge.
Looking at the concept and the design that emerged in retrospect, the bridge becomes very dystopic but it tries to make a positive dystopia which is quite a paradox.













