This evening, i present you an ATARI ST intro i've coded in GFA between in 1996-99 if i remember well ( 22-26 years ago !! ) : LaRquOry demo Arranged to be a little faster, with several bugs removed and compiled ~15 years after. Better quality of video recorded this week with Hatari emulator (STe) and upscaled to nearest neighbor with ffmpeg. Low design, overall old (around 1996 and before) bad quality graphics, slow / heavy effects, far not enough polished / optimized, bugs, but a cool chiptune music by Frazer : i thought by mistake it was from DMA SC which is a very good chiptune composer, but i was wrong this time... Memory flies through age and more ^^ Coded as a screen for unfinished JAPEMO GFA Megademo. Star wars dot scroller, field of dots, 3d dotted landscape trip, sprite + vu meter + basic screxx, binary falls + bouncing message greetings display, parallax scroller with sprites wandering, plasma like in window, nested ascii waves of text, lines & dots waving, turning, dancing, vertical checker straight or crossed diagonal along vertical waves, kinda 'shades bobs' agitation, the tree moving on wind (not my code, just adaptation for fun), dragon wavin' smokes + 1bit horyzontal screx ,... Japanim / manga style gfx. Kinda lame / lazy demo though 8S ^^ Own production. Code & Gfx : Hylst Music : Frazer (not DMA SC, my mistake) https://www.youtube.com/watch?v=8WGzl4wu__s














