I always wanted to draw the survivors as a killers , so I started with Laurie, (well, I already have some drawing of Jeff as a killer lol), not a very creative design, just a white mask, but I think the simple style suits good on her.
The tables have been turned on our favourite estranged siblings/bitter rivals. Well, sort of. The Curse proved to be something the Entity couldn’t change, so Michael is kind of exactly the same as usual. At least it gives Laurie a convenient motive, that being to destroy her evil brother and anyone who gets in her way.
In one iteration, Laurie Strode finally succumbed to the hopelessness of her situation; Her family, her friends... all were dead. She was alone. And even the comfort of her fellow survivors couldn’t save her from finally walking into The Entity’s Forest...
.
.
.
Laurie had survived a night of pure hell. She had lived when all her friends had died... she had been lucky... or so she thought.
A Dark voice, it whispered in the back of her mind. and with it...memories; her own... but different in a nightmarish way. Another iteration of herself... seemingly tormented for an eternity’s time... dying and escaping over and over again... it plagued her mind with horrific clarity. Maybe a promise?... a punishment for daring to live when her beloved friends died.
All because of that man... he had been targeting her... he had been following her. It was her fault they had died. All her fault. ALL HER FAULT.
Something inside her changed, she felt it welling up, like a thick, coiling viper rising to strike... a dark urge, demanding to be released.
It wasn’t something she could’ve possibly fostered on her own... something was shattering her mind; destroying her soul with its very presence in her thoughts. She fought against the darkness... but it consumed her with ease.
She could barely even think to stop herself as she acquired a butcher’s knife from the Hospital’s Kitchen, and became the very thing that destroyed her life.
Police arrived to a massacre. All the Hospital staff were found dead... their bodies laid out in strange, almost martyr-like positions reminiscent to the corpse of Annie Brackett, who was murdered only hours ago.
Laurie Strode was never seen, or heard from again...
The Saint:
A mournful killer, able to use her power,Survivor’s Guilt, to wear down and capture survivors while simultaneously penalizing their teammates.
Power: The Saint Power - Survivor’s Guilt
The memories of that night. The faces of her dead friends. They haunt the Saint, tormenting her with guilt and fear; she can extend tormenting pain to the survivors in the form of her power, Survivor’s Guilt.
- Allows you to 'tag’ a survivor with your power.
- Successfully staying in range of a tagged survivor will induce the “Exposed” status. Attacking the survivor will put them into “Survivor” Status; which acts identical to activated “Enduring.”
- Your target will go into dying mode once "Survivor” is up.
- Your target can only leave “Survivor Mode” if they get out of the Injured state through use of a med-kit, self-care, or another survivor.
- All other survivors are immediately given a 20% reduction in action speed, a 5% reduction in movement speed, and a 9% reduction in cleansing, repairing, and healing speed.
- The effects of Survivor’s guilt last for as long as the tagged survivor is under the effects of “Survivor” and remains in the Injured state. An additional delay to the Power’s wear off time can be added using Add-ons.
- Only one Survivor can be put into “Survivor Mode” at a time.
Perks: Her personal perks punish bold survivors and grow stronger as survivors are killed or sacrificed.
Lacrimae: Your experience in being hunted makes it easier to stalk the movements of your prey. If you are stunned while carrying a survivor, the auras of your prey and their savior will be revealed to you for 5/6/7 seconds.
"She's had both sides of the coin..."
Retribution: Physical pain brings back the rush of fear and anger in your heart. After recovering from a stun, receive a 8/10/12% speed burst for 5 seconds. Stuns give you a permanent 1/1/2% increase in action speed, with a maximum cap of 10%.
"Don't even think for a second that’ll slow her down..."
Forget Me Not: Death is all consuming. For each survivor killed or sacrificed, the remaining survivors are given a 10/13/15% decrease in action speed, as well as 25% increase in the time it takes for ailments to wear off.
"I'll never forget you…" - Laurie Strode