i like them

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i like them
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i drew the second one with a mouse bc my ipad was charging and i didnt want to set up my pen tablet but i also needed to get it out of my system
Killer Is Dead - Vibration
Chosen by the Moon
Figure I give my thoughts on what we've seen so far regarding Romeo Is a Dead Man! Normally I would make a video, but simply do not have time, and am too caught up with a much larger video project. This entire thing is being written while on the road during my job. Anyway, for a 2-minute trailer, this was pretty chunky with gameplay, considering this is their first time properly showing this new game.
We can go step-by-step with what was shown. The first shot looks like it's taken right out of Perfect World in No More Heroes 3, just with better graphics. To be frank, it's likely just coming from reliance on Unreal assets.
The animation style in the beginning is similar to previous projects related to Suda, such as Tokio of the Moon's Shadow and Electric Thunder Tiger 2 from Travis Strikes Again.
When Romeo is fatally wounded, his grandfather provides this apparatus that stops him from dying, which is implanted directly into his eye, granting him not only life, but even regeneration of his body. I couldn't help but notice . . . Doesn't that sound familiar? I'm not sure how much intent there was to making this sound just like the silver eyes from Suda's Kill the Past games, but it certainly intrigues me.
Benjamin (Romeo's grandpa) comes up with his nickname as he's transforming. It sounds really similar to some dialogue from The Silver Case. Again, not sure how intentional that was.
As we see Romeo slashing up dudes, I was like "Oh, we're doing sword guy again? That's fine I guess." Some of his sword combos even look similar to Travis' strings in NMH3.
But he quickly starts using other weapons and even goes bare knuckle against these creatures! Aight, NOW I'm hype!!!
It looks like there's also going to be types of summons you can use with their own abilities like freezing and exploding on enemies. It'll likely be similar to using chips in Travis Strikes Again.
I also think there's going to be in-game inter-dimensional traveling, looking at the element in the background of this first image. This could just be part of general stage design, but it also reminded me of the way Ratchet and Clank was able to do seamless teleporting in-game as a mechanic, something they boasted as part of the PS5's internal power. However, seeing as how there's a PC version of that game, it's not a feature exclusive to the console.
Speaking more on inter-dimensional travel, I think the majority of the footage we saw was from a single stage. I couldn't help but notice a lot of the venues looked like a shopping district, or a mall, and there were many zombie-like enemies in Romeo's path. Possibly an homage to Dawn of the Dead, but I expect the final game to have a large variety of unique stages, each with its own assortment of enemies.
I'm hoping the game has a structure similar to Travis Strikes Again. A variety of unique-looking stages to explore, but a hub world where we can relax and learn more about the characters in between.
The core gameplay looks similar to Killer Is Dead, where there's hack-n-slash but with a quick swap to gunning. However, Romeo appears to have meatier gunplay, similar to Shadows of the Damned. I think this is going to have more rigid, but more intuitive gameplay compared to Killer Is Dead, which I think was more concerned with being a visual feast than have superb game feel.
The trailer also teases a bunch of other types of gameplay styles, like an isometric game, an arcadey Pac-Man type, and even an RPG. I'm curious how deep these kinds of games go, assuming they're not WarioWare-esque micro games. Again, perhaps we can expect something like NMH1 or Travis Strikes Again where each stage has its own unique gimmick.
People noticed a character that goes by Juliet. While the credits near the end show her full name as Juliet Dendrobium, I think there's a small chance she can be Juliet Chesterfield from Travis Strikes Again. While she served as an homage to Juliet Starling from Lollipop Chainsaw, Suda has thrown us off the scent before by simply changing someone's name up. Who knows!
Speaking more on interconnected worlds, some people are wondering if this is the illustrious Grasshopperverse game that Suda51 himself has talked about in the past.
I can't say for sure, as obviously nothing is explicitly shown in the teaser. But never say never! Suda is known for cheekily placing thread-thin connections between his games wherever he likes. My only request is for the connections to not feel cheap. Ambiguity is the most intriguing aspect of this, IMO.
People were a little disappointed that Suda isn't the sole director, but he is still going to be heavily involved in directing alongside Ren Yamazaki, who helped him direct Travis Strikes Again. I think these two are going to cook up something awesome here!
One last thing to note, the idea of Benjamin being alongside Romeo as an embroidered caricature on his back is neat. If you look at some of the footage, you can see him reacting to Romeo attacking.
Suda has really gotten into giving the main character some sort of sidekick to bounce off with dialogue, as we've seen in Shadows of the Damned, Lollipop Chainsaw, and No More Heroes III. What makes this more endearing, however, is that we'll be able to see Benjamin emote and react to things, something the aforementioned games lacked. This is ALSO reminiscent of the initial concept Suda had for Paula in Shadows of the Damned, where she was not Garcia's girlfriend, but instead the spirit of a child that was inside his gun, and she would appear on a screen whenever Garcia used his gun and react as you fired shots at enemies.
I'm looking forward to Romeo Is a Dead Man (god what a cool title) and can't wait to see them show more! Suda teased this project over two years ago, and I'm happy to see it shaping up nicely. While the studio team looks huge, perhaps bigger than NMH3, I think this is going to be structured more like TSA, but with a more robust combat system. That is very enticing to me, and I'm excited to see what kind of story he and Yamazaki will weave in this new world of sci-fi violent action!
KILLER IS DEAD
Two pieces I recently did
I love my husband Mondo Zappa!!!
KILLER IS DEAD - Premium Edition (PS3 JP) ~ scans via BigmanjapanSC on X/Twitter