The following are the specific rules that apply to the planetary legacy and each consecutive generation. All of these were inspired by other legacy challenges and posted here so that others can have their own planetary legacy. I play on a long life span and start a new generation when the heir reaches the teen life stage. Each season is a chapter and of course, nothing is ever set in stone.
Character Sheets
Generation Sun: Marisol Nebula
»Snob | Creative | Materialistic«
Career: Art Critic
Aspiration: Fabulously Wealthy
Skills: Logic & Writing
Goals: As the first of the Nebula legacy, this character is expected to generate new wealth for the generations to come.
Generation Mercury: Vulcan Nebula
»Outgoing | Insider | Gloomy«
Career: Social Media-Internet Personality
Aspiration: Friend of the world
Skills: Social (Teen) Charisma & Comedy
Goals:
»Have eight (8) good friends
»Break curfew often (Teen)
»Have three (3) children
Generation Venus: Lucy Nebula
»Romantic | Materialistic | Lazy«
Career: None
Aspiration: Serial Romantic
Skills: Baking & Mixology
Goals:
»Inherit most of their money from family
»Have two (2) romantic flings (Teen)
»Keep a retail job for three (3) days (Teen)
»Have eight (8) failed relationships (YA/A)
»Marry soulmate
»Weekly date with spouse
Generation Earth: Cliff Nebula
»Loves the Outdoors | Self-Assured | Vegetarian«
Career: Politician
Aspiration: Freelance Botanist
Skills: Mental (Child) Gardening & Fishing
Goals:
»Have a job as a manual laborer (Teen)
»Complete fossil collection
»Grow a cowplant
»Marry someone who also has the Loves the Outdoors trait
»Weekly volunteer at a beach cleanup
Generation Mars: Rhea Nebula
»Active | Non-Committal | Hothead«
Career: Criminal
Aspiration: Public Enemy
Skills: Mischief & Handiness
Goals:
»Move out on YA age up day
»Lose contact with direct family
»Never marry - Live alone
»Make at least five (5) Enemies
»Have five (5) woohoo partners from which descendant is born [Random Roll]
Generation Jupiter: Zelda Nebula
»Goofball | Good | Perfectionist«
Career: Detective
Aspiration: Successful Lineage
Skills: Expand on the first two skills the sim naturally gravitates to
Goals:
»Have one (1) big argument with parent (teen)
»Make one (1) enemy
»Weekly dinner with family
Generation Saturn:
»Clumsy | Foodie | Neat«
Career: Culinary
Aspiration: Master Chef
Skills: Mixology & Cooking & Baking
Goals:
»Get straight A's in school
»Do all cooking and chores in the household
»Own a restaurant
Generation Uranus:
»Geek | Childish | Dance Machine«
Career: Tech Guru - eSport gamer
Aspiration: Party Animal
Skills: Dancing & Logic & Gaming
Goals:
»Get A's and B's in school
»Join a dancing club
»Make at least ten (10) friends
»Weekly meet up with club
»Win three (3) gaming tournaments
»Always go to GeekCon
Generation Neptune:
»Art Lover | Creative | Hates Kids«
Career: Entertainer - Musician
Aspiration: Musical Genius
Skills: Painting & Singing
Goals:
»Weekly street performance for tips
»Get married
»One (1) best friend
Generation Pluto
»Unflirty | Genius | Loner«
Career: Scientist
Aspiration: Nerd Brain
Skills: Mental (Child) Handiness & Woodworking & Logic
Goals:
»Have two (2) best friends
»Marry a coworker
»Build a rocket and go to Sixam