Okay, if anyone knows how to "normalize" a.k.a: script drive a "lock constraint" to override a #glimbal... I'm all ears in #b3d. Gosh I hate to push software to the limit, but you need to understand we had #crowdsimulation nodes on #LongLiveSoftimage way before other packages, and way before crowd creation was "a thing". 'tz like going back to square one with simple #crowdbehaviour https://www.instagram.com/p/Bs2ErdEluf2/?utm_source=ig_tumblr_share&igshid=13do9kgits2ca













