This blog is about to change, a lot. Don’t freak out.
HI, my name is Bronwyn. I am the artist from the playsets team and the one who has been curating this blog for the past few years. While I have re-posted quite a bit, I haven’t said much. That is about to change. The playsets team has had our nose to the grindstone getting playsets up to what we think it can be, and it’s doing great, but we can do better.
Our goal with playsets has always been to build a space where people could inspire each other, and play together, but we weren’t participating. It doesn’t have to be that way. Let’s be friends. I’ll try not to be too awkward.
Making playsets is crazy complicated. It started as a fun side project with an estimated six month development period, so that three friends could play D&D together, across the country. Three years later, we have been so caught up in making this weird, beautiful, digital toybox that we don’t have time to play. Indie game development is hard, and playsets isn’t even really a game, (which makes it difficult to explain to people what I do), but we love doing it. We love sharing our toys with you, and we are ready to start playing again.
So here is the plan. I am going to post half finished screenshots of the stuff I'm working on. I’m going to write awkward little blurbs on what it is like to be an indie game artist and hopefully share some production tips. And I’m going to do this every day. I will probably still reblog awesome art, but that will be secondary to sharing the work I’m doing on playsets.
For those of you who choose to stay, thanks for sticking around, let’s see where this ride takes us.












