Ian couldn't work it out. He was the smartest guy at school and yet this had him stumped.
As his fingers addictively smashed the buttons of his controller - he couldn't conceive why his bully had given him this amazing game. It was so fucking good and he thought Brett hated him. Yet - yesterday the bully had slid a jewel case into his hand and told him he should give this game a go.
'The Simps', was the most addictive computer game Ian had ever played. Hour after hour seemed to slip by and yet his hunger for the game never diminished.
In the game you controlled your character and made life choices for them. Your choices would play out and the objective was to make choices that brought your character more popularity and pleasure.
The game was so awesome but it was annoying that for some reason his character had pre-loaded as 'Brett.' Now he was forced to pilot an avatar of his popular bully around the game - but that hadn't stopped him from enjoying it so far.
Ian was badly addicted. His hair was unkempt, and he hadn't been to college for three days. Take-away food wrappers littered the room and his eyes were dark from lack of sleep.
His phone buzzed and irritated by the distraction he glanced down. It was his lovely girlfriend Riley again. Why did she have to keep bothering him? A message flashed up.
"Babe... where are you? I miss you."
Ian felt a flash of anger at his stupid girl. How dare she get in the way of him playing the game? The game was all that mattered.
He and Riley had been dating for about a year after finally getting out of the friendzone. She was a nerd too, shy in front of others - but with him cute, with a zany sense of humour.
Since he had started playing the game he had hardly seen her, and now rather than missing her he felt a kind of panic that she might take him away from the game.
Switching his phone to airplane mode he returned his attention to The Simps.
He was just entering a new level. A prompt box with his mission flashed up. "Seduce and corrupt your victims girlfriend into your bad little bitch." This sounded fun.
His avatar was entering an area that looked amazingly like his actual college. Pushing Brett forward he watched the other characters getting out of his way. He'd leveled up his strength at the gym and no one in this game was gonna mess with him.
Finally he spotted his target by a water fountain. A sad looking girl with glasses, shortish hair and a plain black hoody. Walking his avatar over he initiated a dialogue box.
It was amazing but this character looked a lot like his girlfriend Riley, so when the prompt asked him to give this character a name, he put Riley.
Riley was crying. Checking out her stats, Ian saw that she was sad because her boyfriend was ignoring her and she felt lonely.
Grinning, Ian knew just what to do. His character in the game had recently acquired an ability that allowed him to adjust other characters stats.
Entering Riley's head he began to play the mini-game.
In this screen it was possible to tweak and adjust her personality and desires using corruption points. He needed to turn this goody goody into a bad bitch. He was able to use the loneliness she felt as a starting point - that could be converted into corruption points to use on her personality.
He needed to bring down the love meter for her stupid boyfriend. To do that he converted her loneliness into anger. How dare her boyfriend ignore her! Corruption points began to rack up.
He grinned as he stoked the fires of her anger and hatred, watching the love meter start to drop as she began to make other adjustments.
Now to give her something else to focus on. Something that would let him start turning her into a bitch.
Ian began to increase her horniness attribute and subtly alter her desires. A mini-menu showed him that Riley didn't have any major kinks - so he started to add some.
Having run out of corrruption points to make further adjustments, Ian came out of the mini game and had Brett offer Riley a cigarette to cheer her up.
She eagerly took it and began to smoke groaning as the nicotine took hold and the thrill of doing something so naughty began to rack up more corruption points.
Removing his leather jacket, he had Brett offer it to her and taking off her hoody, she snuggled into it, groaning at the feeling of the warm leather against her skin.
Ian grinned as he saw the digital Riley's lust meter begin to rise and her avatars eyes began to drop down more and more to Brett's crotch.
A few levels ago, Ian had increased his dick size attribute and now his digital avatar was rocking nine fat inches. Riley's lust was rising.
Offering the girl a ride on his motorbike, Ian grinned with satisfaction as her hand slipped into Brett's.
Going back into the sub menu, he saw he now had plenty more corruption points to spend. He began to increase Riley's attitude, giving her a bad and bitchy approach.
A naughty sway came into her characters hips as he began to reduce her interest in college and books and pumped up her narcissim and sluttiness. Pulling down the intelligence meter, he boosted her recklessness and grinned as he saw her love meter for her boyfriend drop to a paltry ten percent.
Anothet meter on the screen told Ian that the Riley characters panties were now at 100% soaking. She was breathing heavily and as they passed the girls toilets she suddenly pulled Brett inside.
Mashing buttons on his console, Ian grinned as the avatar of Riley sank to her knees and began to give Brett a blowjob.
The room filled with a sucking slurping sound as the ultra realistic sound effects and cinematics kicked in and he sat back and relaxed for a few minutes.
His own small cock was rock hard and watching a digital avatar that looked and sounded so like his real girlfriend suck a bullies nine inch dick was so fucking hot.
Riley moaned and slurped, Brett's cock going deeper and deeper down her dirty throat as her bitchy/slut meter continued to rise and her love meter began to drop rapidly.
"Yesss Brett, you are my boyfriend now. I hate that loser Ian," popped up a text box. "Fuck me and make me your slut."
Ian frowned. He didn't remember inputting his own name into the game. What the hell?
On the screen the couple were now fucking. Riley was bent over the sink moaning as Brett's nine inchs pounded in and out of her slutty body.
Her clothing had changed. There were now so many corruption points to spend they were automatically being assigned to skills and attributes.
Dick sucking. Anal. Titjob. Dirty talk.
Bit by bit Riley was becoming the dirtiest, baddest bitch possible.
A spiked collar now surrounded her neck and her sensible clothing had now become a mesh onesie. Black stockings encased her legs and she had knee length biker boots on
Brett's leather jacket now fit her like a glove and her red lips were parted in a snarl of pleasure as she pushed back on his big cock.
Long nails sprang from her fingers and naughty tattoos swirled into life on her lithe body. She was a fucking bad biker bitch now and her tight holes were for bad boys for Brett to use.
Both characters hit orgasm at the same time and Ian had to turn the volume down on his TV due to embarassment.
Cum dripping down her fishnets, the new Riley lit a cigarette and threw her arms around her new boyfriend.
The words 'LEVEL COMPLETE' popped up.
Suddenly a wave of tiredness hit Ian. For the first time in days the addiction to play the game was gone.
Saving the game, he turned it off and groggily rubbed his face. He felt so weak.
A sudden banging on the door startled him and he went to answer. Opening it he gaped as he saw Brett on his doorstep, motorbike parked on the drive and next to him with a wicked smirk on her slutty face Riley.
"Oh look babe, it's my tiny dicked pathetic loser boyfriend."
Ian gawped. She looked exactly like the slut from the game. She looked like an evil biker bitch.
"I want my game back nerd," laughed Brett. "I got what I wanted and now you don't need it anymore. I knew you'd be a good player and now your girlfriend is the hot bitchy slut I always knew she could be. Thanks for corrupting her for me."
Kissing Riley, the two made out for a moment and Brett slid his hands possessively all over her body. "She's mine now loser. Now get my fucking game and go back to pumping your hand like a loser."
Ian obeyed and watching Brett mounting his bike with Riley behind him felt tears in his eyes.
Now it all made sense. Brett had used him. The game was magic and it had actually transformed Riley.
Hello, I'm geckmen.arts, an independant artist making a party style card game called "Blood Rush." I wanted to showcase my game and its development so far and get some community feedback.
Game rules vvvv
Game Introduction
Welcome to Blood Rush, a fast-paced strategic card game where your path to victory depends on the deals you cut, the choices you make, and your ability to adapt to an ever changing environment. Outwit your opponents, and rush towards victory!
In Blood Rush, players assume the role of different characters, each with a unique set of abilities and supporting strategies. The game is played in turns where players draw cards, play cards, and activate abilities. The central mechanic of the game is the Blood Dial, which influences the use of each character's powerful abilities. The game ends after the Final Feeding phase, and the player with the highest accumulated Value wins!
Card Types
Spells: Instant effects that provide advantages or disruptions. Once resolved, they go to the graveyard.
Relics: Cards that remain in play and are controlled by a player. Relics are played face down if your character card is hidden and face up if revealed. They have a range of Values and may provide additional actions, rules, or conditions. All Relics that are hidden have a value of 0 and cannot have their abilities activated.
Events: Cards that massively change how the game is played, often altering a core rule or introducing new one. Only one event can be in play at a time. If an event already is in play when another is played, replace the current one and put it into the graveyard
Characters: A unique hidden card given to each player at the beginning of the game. These cards all have a “Blood ability”, which can be used when the Blood Dial’s number equals the number on the card.
How to Play a Turn
Turn Start: Draw a card.
Take up to 2 Actions from the following. At any point before Turn End, you may, if the central blood dial equals your character card’s number, reveal your character card and use your blood ability.
(No duplicate actions, unless otherwise stated)
Draw: Draw a card
Reveal: Turn a hidden (Face down) relic you control face up.
Expose: Turn a hidden (Face down) an opponent controls face up, [Trap effects], then Draw 1
Play a Card: Play a card from hand. (Remember relics enter hidden or revealed based on your character card.)
Activate: Activate an action ability on a relic or character card.
Blood: Discard any number of cards to increase the Blood Dial by the number of cards discarded.
Turn End: Increase the Blood Dial by 1
Blood Dial
A D12 die (1-12) that is central to gameplay.
The Blood Dial increases or decreases based on actions and card effects.
If the Blood Dial would go beyond 12, it resets to 1.
How the Game Ends
Once all character cards in play are revealed (Face up) the game enters Final Feeding. All other players except the current players' turn, get one final turn. If at any point not all character cards are revealed (Face up) the game continues as normal until the Final Feeding conditions are met again.
If Final Feeding concludes, the game ends and the player with the most Value wins. Certain game expansions include alternative ways of gaining points. In the instance of a tie. Here are a number of ways of determining the winner of the night.