This render I'm working on is like to kill me, mostly because of v-neck Vergil's stupid floating head, lol. Posing his head goes something like this:
Make a tiny change to his pose in XPS
Export as OBJ
Import into Blender
Move his goddamned floating head into place
Export as OBJ again
Delete the previous failed attempt from the DAZ scene
Import new OBJ into DAZ to check position
Curse wildly, weep, then go back to Step 1 and repeat for the next tiny adjustment
It'll all be worth it when the render is done in a day or two, tho. xD I'm sure there's a better way, but the meshmod won't line up no matter what I try and this is the only way I can think of to do this ^^;;














