Writing is hard because it means I have to actually write things but I've been trying really hard to write a bit at least every three days when I'm having a hard time and every day when I'm not sooooo progress is happening just a bit slowly.
I'd say I'm almost done with the first half of Michael's writing so that's been exciting. His project is much smaller though so I'm not as worried for him.
I've mapped out how I want to revise and clean up days 0, 1, and 2 of Maladaptive and already started one some small things for that project. The goal is to smooth out the transitionary period where it went from a class project to something I actually wanted to complete as it's a bit disjointed from the current plots canon so that I can finish up on day 3 and have it all nice and consistent.
The biggest time sucker outside of writing is the drawing. Michael's project will have a slightly more sketchy vibe in some places mostly to save time but Maladaptive is getting all new sprites and backgrounds so it's gonna be a big one :3c
I'm wanting to become a little more consistent with posting about game stuff and my characters so I might try posting a monthly/biweekly update so the three of you who care about this game can know it's not dead QwQ
Are you still working on your game? Will be get to see more and the definitely not evil and will lock you in a room couple? Or tis it was not meant to be?
Love your work by the way your lovely agent of chaos :>
Fear not dear anon it IS meant to be! Work is still happening with Maladaptive Expression it's just gotten a bit slower as less writing based things have been taking precedence with that project and a second project has taken a lot of my active attention at this time.
Big Maladaptive Expression updates and news on the currently unnamed second project
This game has taken on more life than was originally planned, when I started this it was a quick concept game for a renpy class I was taking. I didn't know what I really wanted the plot to be and a lot of Kyle's character was pretty unfinished, I was using them to learn how to make a game rather than making a game to show off any plot? But as time has gone on and I've really played with my characters in this universe I've fleshed a lot of things out fully and have been spending most of my time focusing on revising the early demo things and figuring out art.
The current demo art is all temporary including many things like designs, color pallets, outfits, and layouts. The house has gone through a major renovation! Originally it was a generic shell I slapped some rooms in to finish the class in time and now it is a well thought out space that fits the plot and characters.
Story work on day 3 has started but I am focusing more on revising some things and trimming the fat on the first two. I can provide a little sneak peak to Kyle and Delilah's day 3 as a treat.
Kyle
Delilah
Once new art, draft edits, and day 3 are finished that will be the end for the final demo. After that the next real game update will not happen until day 20 is finished. The game is for sure still being worked on just very slowly. It's a large project and I'm still learning and testing things out to get a feel for coding in general.
That leads to I believe my first public announcement that I'm working on a secondary game!
I want to have a bit of experience completing something under my belt and have been working on a smaller second project that is still currently unnamed centering around my oc Michael! It will be a small one to two day game centering around a breaking and entering and what fun might be had during it. You can even have a small sneak peak at a scene and my sweet evil boy.
Michael's got such a fun story! I'm really excited to be writing for him and I can't wait for people to get to know more about him. He's much less evil than Kyle and Delilah but he's got so much to him and I've really grown to love him.
It's been really good for me to test out things on a much smaller scale and get some more experience under my belt. It also helps having something else to focus on when work on Maladaptive gets hard. My ultimate goal is that the completed version of it will drop same day as the final demo for Maladaptive Expression so that there can be a complete game to play in addition to my main demo.
My plan is to draw more casual art that I can share of my oc's in the downtime for people to see, I do admit my silence kinda makes the project look dead but it is alive and well!