MICRO MEDIC's final prototype is aesthetically polished and ready for the judges.
A nice contextual paragraph opens the game, setting the scene and preparing gamers for a thrilling adventure in the human bloodstream. When gameplay begins, bacteria swarm the microrobot. Colored antidotes are used for defense, but after continued play the bacteria gain immunity from an antidote. (This is shown by color; red bullets cannot kill red bacteria, etc.) The bacteria don't adapt in any other way, but the team hopes to add more nuance to their behavior in a future iteration.
Game aesthetics came together nicely. It feels a little bit like a living, breathing biology diagram. But, you know... fun.
-Ben Zweig










