(got this idea from dhm's starless umbra updates! so simple. why didnt i start doing it sooner.not everything i post has to be prefaced by 349802 words wordspew.
ok this is wordspew but i promise no more next time)
implemented new battle system in all but 2 boss battles
added custom menu functionality to all maps
made the rmn gamepage not look as awful as before
(yes after implementing the new battle system,) waffled more on the battlesystem, between the new and old; now making yet another prototype as a compremise between the two
and last but not least.............sent a secret info document to a potential new composer who is a very cool composer dude!!!!! :o
!!!!you are very excited!!!!!
well i know i am...........do you know how awful i feel when i realize oathguard's "soundtrack" is a bunch of stolen (yet well placed~) anime and japgame songs.do you.
probably similar to an average rmvx designer who in an anomalous bout of self-awareness realizes his game is just a bunch of rtp faces