Twists and Turns
So work has begun on the maze for NekoChan. Over the course of the last couple of nights I have been able to build the step pyramid entrance into what will become the maze. Overall I am rather proud of the design. Its a little tight in places but I think it works well. I've only hit a couple of snags. First and foremost is the release of Mist of Pandaria. With a new world to discover and new levels to gain I'm finding it hard to get the time to build. But I am consoled by the fact that MoP is awesome and I'm having a great time playing. The second problem comes from the world itself. I though I had foun we a great place to build but little did I know I had built over a large cave system. So I have added extra work for myself in the construction and design of the maze but overall things should work out fine. Next step is to start designing the look of the maze from the outside. I have a few ideas running though my head at the moment but I need to run them by NekoChan for approval first. I never realized how fun it could be building for someone else. In other news the, what has now been dubbed, Clue game and its building has been planned for my first project on the xbox when it receives its 1.8 update. The rules are still being developed but we are close. Well thats all in the minecraft world. Stay tuned for more later.












