Cupid's Bargain Devlog #1/Update
A little, casual update about the process with Cupid's Bargain! (I'm, like, very bad at using social media consistently, so… let's see if this devlog will ever reach #2, lmao.) If you are not aware, Cupid's Bargain is a satirical, horror romcom starring a teenage matchmaker who summons two devilish deities to understand love and revitalize her high school business — all in a Catholic school, no less!
It was released last year for Otome Jam 2025, and I've w/ my team been working on it since then! It's been my longest project both word-count wise and production-length, which has been a crazy fun experience.
We had some bumps on the road, but all is turning out so incredibly well that I'm so stoked to show you what we have! Here's breakdown of our progress:
Writing — I still need to polish a bunch of stuff, but it looks like this game is gonna be up to around 140k words! Which is so much, my gosh. I don't know how people do it. Editing is my frenemy because, as we all know, typos are a bane of my existence.
Programming — I've programmed most of the GUI already and re-coded a couple scenes in the opening. I'm waiting to get all my assets in before I start trucking along!
GUI — The GUI has been completely revamped as I started to not like the old one I made for the jam initially. I really like this one as it branches away from what Ren'py normally looks like, giving the game a fresh new paint.
Art — All the CGs actually have been finished, what. And let me tell you, they all look so good! Spritework is still working strong, getting all the expressions and poses down!
The goal, the ideal goal, is for an extended demo to come out for Otome/Josei Jam 2026! (Did you see that we were featured on its main page!? I still can't believe it!) This extended demo will cover the full route for one of the LIs. I'm already set on which of the boys, but I am curious as to which one are you most excited for: the "angelic" Ily or the "demonic" Eins?
I wanted to close this devlog off with dev's fun fact!
Fun Fact #1 — Did you realize that every design choice for the LIs is to reflect the idea of an angel and devil sitting on your shoulder? Of course, the obvious is the wings and devil horns. But, to the viewer, Ily will always be on the right of MC and Eins on her left (since left is known as being the "evil" direction). And pieces of their design are funnily enough flipped, like their cape and scars, to showcase an imbalance of their roles.
















