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(via Motion-tracking projector puts a laser show on moving faces)
...Nobumichi Asai, creative director of a Japanese visual studio called WOW, is a new media artist who is known for experimenting with face-mapping and video projections. A couple of years ago, he created Omote and projected virtual makeup onto a model's face. As the video gained momentum on the internet, he was brought in to repeat the task for Lady Gaga's David Bowie tribute. What made the performance unique was that instead of using the projection system in a controlled studio environment, Gaga's face was mapped and transformed live in front of a massive audience for the first time last year.
To create Inori (which literally translates to "prayer" in Japanese), Asai's studio worked with TOKYO, an award-winning production company in Japan. The collaborators brought in a special high speed projector built by Ishikawa Wantanbe laboratory at the University of Tokyo to create a system that could keep up with a fast-paced dance performance...
D-Link: nuove videocamere di sorveglianza con funzionalità di motion-tracking
D-Link: nuove videocamere di sorveglianza con funzionalità di motion-tracking
D-Link ha annunciato due nuove telecamere che si aggiungono alla propria offerta mydlink™ per la videosorveglianza smart. Progettate per la moderna smart home o i piccoli uffici.
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A look inside Leap Motion, the 3D gesture control that's like Kinect on steroids
See on Scoop.it - Technology Futures
Leap Motion's not the household name Kinect is, but it should be — the company's motion-tracking system is more powerful, more accurate, smaller, cheaper, and just more impressive. Leap CTO...
See on theverge.com
T(ether)
T(ether) is a novel spatially aware display that supports intuitive interaction with volumetric data. The display acts as a window affording users a perspective view of three- dimensional data through tracking of head position and orientation. T(ether) creates a 1:1 mapping between real and virtual coordinate space allowing immersive exploration of the joint domain. Our system creates a shared workspace in which co-located or remote users can collaborate in both the real and virtual worlds. The system allows input through capacitive touch on the display and a motion-tracked glove. When placed behind the display, the user’s hand extends into the virtual world, enabling the user to interact with objects directly.
from MIT's Tangible Media Group