#00280
heavy.mp4
Need to convert a lot of the skeletal meshes to vertex based animations which are less resource intensive and can improve the fps. This will be very important when the buildings are also present.
seen from China

seen from Malaysia

seen from Czechia
seen from Belarus

seen from United States

seen from Japan
seen from United States
seen from United States
seen from Japan
seen from United States
seen from China

seen from Malaysia
seen from United States

seen from United States

seen from United States
seen from United States
seen from United States

seen from United States
seen from Kazakhstan
seen from China
#00280
heavy.mp4
Need to convert a lot of the skeletal meshes to vertex based animations which are less resource intensive and can improve the fps. This will be very important when the buildings are also present.
#00272
UE55_DUBAI_FLYTHROUGH_01.mp4