Minecraft always sucked
I dislike minceraft because it started off as a neckbearded-internet-libertarian's fantasy simulation of "living off the grid," in the mid-2000s. Since then it's been bought by Microsoft and marketed by YouTube's algorithm, two massive mostly untrustworthy corporations.
Okay, it's origins and current state are obnoxiously capitalistic but the gameplay is cool, right?
Yes, it is cool that people can express themselves through in-game architectural/interior designs, or learn about programming automation. But last I checked the unmodded game doesn't teach people how to live sustainably by keeping industrial/agricultural pollutants out of the water table. Or how replacing biomes with urban development can result in natural disasters such as floods and disease outbreaks. The game is basically teaching people that the destruction/exploitation of nature for industry and self-expression is an unavoidable necessity with barely any downsides. And as I've implied that is so very wrong!
Which brings me to my last point: The problem with a lot of survival-crafting games is that it reinforces the libertarian homesteader delusion. That society (with all it's efficient conveniences and life saving public services) can collapse and every one will be fine because they can just live off the bounty of the land. Therefore it's okay that in real life, corporate lobbying destroys governments around the world while corporate industry renders the earth uninhabitable for all life. As long as you have the ownership your little plot of land with your little log cabin, everything is okay! Fuck the rest of the world and everyone in it!









