Brinefathom Caves Level 6, Week 4
6.36: The Alluring Entrance
6.37: The Stolen Statue: Submerged. Perfectly clear water. Plinth that obviously once held a statue, now bare. Empty.
6.38: The Morkoth Lair
6.39: The Hypnotic Tunnels: Submerged. Maze of tunnels criss-cross at strange angles. After 1d4+1 minutes, a creature finds the exit to [AREA]. Every minute a non-morkoth creature spends in them, they must make a Wisdom saving throw or be compelled to swim back to 6.38, which takes 1d4+1 rounds. Empty.
6.40: The Evil Crystal
6.41: The Ship Storage
6.42: The Crushing Pillar: Large pillar in the center of the room carved to look like a big wretched soul struggling to hold the load. One of its eyes is a button. When pressed, the pillar trembles, then crushes down with a scream and opens the secret door. It remains open for 1 hour, after which the pillar rises again with the wretched soul in a slightly different position. Lever on northwestern wall opens southern portcullis to 6.44. Empty.
6.43: The Wretched Dispenser
6.44: The Hot Box











