seen from China

seen from Germany

seen from Brazil

seen from Malaysia
seen from Türkiye
seen from United States

seen from China
seen from China
seen from United States
seen from China

seen from Australia

seen from United States

seen from Indonesia
seen from China
seen from Türkiye
seen from Türkiye
seen from United Kingdom
seen from United Kingdom
seen from United States
seen from Peru
Quote from Nick Rox on Suikoden II's Localization & Murayama's Personal Cyclopedia
Sorry to break y'all's hearts. I'm the guy who struggled with two of my compatriots (Casey Loe and Jeremy Blaustein) to make some sense of the mess that was Suikoden II's script—in the format Konami delivered it. I had already played the game for 90+ hours, and was confused. We were delivered the script among code, with no indication as to who was speaking. Text was bunched together based on location. The solution? Play the game multiple times, searching as we did so for strings to gather context. We did our best. In any case, Murayama's departure from Konami was a grievous incident. We were actually provided with his personal cyclopedia and log of Genso Suikoden's world... it rivaled the Seven Kingdoms of Westeros and beyond in complexity. But Murayama resigned from Konami. They tinkered around—GSIV, distant prequel, GSV, distant (geographical) sequel, hoping he might come back. He didn't. Hence the DS and PSP games.
Source
Nick's Twitter