No Kickstarter. Ever.
I need to get something off my chest:No, I will never do a Kickstarter for The Legend of Pangaea. In my experience, many indie game developers either turn into the regular big-namers and get the money only to dish out a rushed product or it turns out to be crap. There have even been instances where the company even disappears with the money entirely. There are a bunch of great things to support, but one guy building a video game is not one of them. But let's say there is a demand. Believe me, the money would help out a LOT, but I have a few problems with that. For one, very little would actually go to purchasing more tools and such for the game and more would go to my bills. I know some people do that, but to me, that seems to much like abuse of other people's money. While I would be grateful, I'd feel too guilty about it. My other main problem is it would not speed up the process in any way. I'm still one guy and that's the point. I'm trying to earn a degree and I have a full-time job in the gaming industry. In short, I have a life. More money won't fix that. If it's not done with my own two hands, I'm gonna have a problem with that. When I started, I DID have an end date, until I realized the challenges of doing this alone. I honestly enjoy it. This game will take me years to build and I don't regret that. But at the same time, I refuse to mislead others into thinking paying me will shorten the timeframe. Kickstarter also means other people have a say into how my game should be built, how soon it should be done, etc. I have no intentions of bringing a partner into this in any form. I've learned the hard way that when you bring other people into your dream, they start tainting it with their own desires, warping it entirely. Having voice actors and hiring animators and graphic designers would be wonderful, but I refuse to compromise with others on how I should build the game. This also extends into Patreon too, however, I have been told people who pay on Patreon can be rewarded. I like that. If you do pay me, you should get something back. But outside of making you into an NPC in the game, I don't know what else I can offer. Plus, how the hell would monthly work? Patreon is a preferable alternative, but even then I refuse to do so due to lack of options as well as the speed problem I mentioned earlier. If anyone was ever worried I'd do this, don't. If I ever do, it would be Patreon only, but until the call is loud enough (and it's more quiet than a deaf mute in a library after closing hours), I will never ask for money to build the game. Thank you for reading.


















