Understanding the Workspace
In VectorWorks, the particular combination of tools and menus that you see when you launch the application is known as a Workspace. Unlike most apps, this Workspace is not immutable – there are several varieties to choose from, depending on the kind of tools and menus you need for your work. Better still, you can customise any of these Workspaces, or make one entirely your own, from scratch.
First, choose your preferred Workspace
Depending on which Workspace the program was last left at, you will find the Workspaces menu-item under Toolsְ.
For the purposes of this course, choose the Architect Workspace
NOTE: not Architect Classic, Architect with Landmark, etc. – just Architect.
When there is no "Tools" menu, find your Workspaces under File…
In some Workspaces, the Workspaces menu-item resides under the File menu – in which case, choose Architect there.
"Architect" Workspace: the menus
The menus in the Architect Workspace are as shown (in the Windows version, there is no VectorWorks menu – that's there due to the Mac OS system of displaying menus in all apps).
"Architect" Workspace: the palettes
The Architect Workspace looks has certain menus, but most notably a collection of palettes, each with its own function, as we shall now describe.
The Basic Tools palette is just that – a collection of basic tools that you may call upon fairly frequently. These include tools for basic navigation (first five, reading left to right, row by row, from the top left), tools for creating text and basic geometric objects (lines, double-lines, rectangles, etc.), and basic editing operations such as Reshape, Rotate, Mirror, etc. (bottom three rows).
NOTE: Most of these are self-explanatory, but if you wonder what any tool means (in this or in other palettes) simply hover over it with your cursor, and after a second or so a tooltip should appear with the tool's name.
Different modes for viewing tools
The default method of displaying tools is by Icons only – to save space. But if you prefer, you can set them to show as Icons and Text, or even just as Text, by clicking on the little arrowhead at the bottom of the palette.
NOTE: this trick works with the Toolsets palette, too – see below.
The Toolsets palette contains ten different sets of tools, each relating to a different aspect of the design: Site, Site Planning, Building Shell, etc.
Click on the name of a Toolset, and its collection of tools is revealed. This allows many dozens of tools to be accommodated in a comparatively small footprint. Here, as in the Basic Tools, you can customise the display from icons to icons and text or text only.
The Obj Info palette is very important, because it gives you a constant feedback of information about any object or objects currently selected. This information varies according to the selected object(s): a rectangle, for example, will show Width and Height, Perim, Area etc., whereas a circle would show radius information, a door would show settings relating to doors, etc. Nor is this feedback just not a one way street: you can interact with and change the object and change its parameters by typing dimension sizes, angles etc of your choice in any of the white fields that allow text entry, and pressing the Enter key on your keyboard after each one to confirm.
The Obj Info palette is your friend, and you should always have it open.
The Resource Browser shows all the resources currently available in your file. These might include symbols, hatches, wall styles, gradients, worksheets, record formats, scripts and other resources that you either create or import from other files. This may not mean much to you now, but as we start creating these resources, this is where you'll find them.
NOTE: One of the advantages of the Resource Browser is that it allows you to access resources in other files – even ones not currently open – anywhere on your hard disk or on your accessible network volumes. This can also be a source of confusion, though, because you may forget that you are looking at the resources of another file rather than the one you're currently using. So in v2008 and above, there is the option to choose the Active Document in the first pop-down list. I recommend you do so.
The Navigation palette is crucial, as it is perhaps the one that you will use more than any other. It's a one-stop-shop for managing the Classes, Design Layers, Sheet Layers, Viewports and Views in your file. This will become apparent as we go along.
The Attributes palette allows us manually to assign certain graphic attributes to objects: nearly every object has a surface area that can have a fill of some sort (a solid colour, a bitmap pattern, a hatch, gradient, an image – or indeed, None), and a boundary line that can be a solid colour, dashed, various line weights, with or without an arrow or some other marker at the end, etc.
Note: Objects that are only lines – e.g. single lines, double lines – can have no fill, as they have no surface area.
Snapping (Constraints) palette
The Snapping palette (f.k.a. the Constraints palette) allows us to constrain the way we draw in relation to existing objects in the file. The constraints can be used in combination – e.g. Snap to Object (top right) and Smart Points, as shown (the most common configuration). Snap to Object means that any object that we're about to create or place will snap to one of the corners or vertices of an existing object – or to the middle of one of its sides, or to its centrepoint (if it has one). Smart Points means that when you're aligned with a critical point on an existing object – e.g., aligned vertically with one of its middlepoints – a snapline will appear with a screen cue, confirming this. We'll see this in action as we go along.
In the event of a palette being missing...
- go to the Window > Palettes menu and select it from the submenu that appears: the missing checkmark next to the name means that it's currently turned off. Selecting it will turn it back on.
NOTE: Sometimes a palette "hides" behind other palettes, so it has a checkmark next to it in this list even though it can't be seen. To force it to reveal itself, select it again to turn it off, then again to turn it back on: it will reappear in front of whichever palette it's hiding behind.