Gradient town
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Gradient town
Testing the performance of different octree variants😄
New variants will be included in the next update of Gimme DOTS Geometry (update already scheduled)
A multiresolution octree has several interrelated advantages over a uniform voxel grid when it comes to drawing isosurfaces. These two images (of the same model) show a situation that becomes much easier to render with a multiresolution framework: a case where you have an object with a relatively small geometric detail.
“View Dependent Octree Refinement”
“Example of 3D mesh refinement around a surface using a linear octree.”
Testing stage during BTC’s development: Bézier curves set subdivision based on input RGB & depth sequences.
Testing stage during BTC’s development: octree structural subdivision + binding Bézier curves set subdivision + Free roam camera.
Testing stage during BTC’s development: octree structural displacement.