I started this blog in 2014, as the first Caitlyn on tumblr, and obviously I’ve been through a lot of retcons and changes myself, not only adapting to Riot’s own public retcons (from the minor, like her aesthetics, to the major, like the removal of the Institute of War as an integral part of their lore) but also to my own. That’s the thing about playing a character as complex as this, is that you learn more as you go. In your interactions with others and the creation of backstory, history, and other bits of worldbuilding to better understand the world you’re in, a character goes from a handful of images and some in-game voicelines to a fully-fledged person with a complex narrative. Sometimes things change, and that’s fine. But there are some changes which... aren’t.
For all the fingerprints I’ve put on her, she is still not my character. But I care. Sunk-cost fallacy, maybe, but I care about this character I have been involved in and I care about the direction she has been taken. So, without further ado, I’d like to delve into:
The Recent Caitlyn Update In Piltover’s New Context or, We Gotta Fetishise Police Violence, I Mean, Look At Her, She’s So Hot
Back in August 2015, I went, ‘Oh No, they’re going to try to turn Piltover into Gotham City, aren’t they?’, and lo and behold, suddenly we have Poison Ivy now. But I will get back to that, later. In this particular thread, I noted that many of the characters in Piltover seemed destined for a revamp that would rob them of what originally drew us to them in the first place, and that Piltover seemed destined for a rework that would wash out much of their character. Piltover and Zaun were always meant to be polar opposites, but suddenly we were seeing glimpses of Piltover being ‘not as good as everyone thinks’, which hinted that Piltover and Zaun were destined not to be polar opposites in the future, but indistinguishable from each other. It worried me that the only thing telling these two fascinating cities apart would be the sunlight.
So, when we have so much potential for a clash between Zaun and Piltover, between ‘Science No Matter The Cost’ and ‘We Must Advance The World With Care’, why change Piltover to some murky middleground, turning peace and security into wartime capitalism? A world where the people are shitty, where weapons and profit come first, and the only ones making a stand are the ones who are so embittered they have nothing better to do?
Because it has to be ‘interesting’. We’re going to lose bits that we like, that we’re familiar with. And that’s why I’m concerned.
This was before Piltover and Zaun were squished together in an ugly - and utterly ham-fisted - method of showing How Complex The Future Is. There’s layers, guys! Literal layers to this one single city! That means it’s deep! But when I say ‘bits that we like, that we’re familiar with’, I’m not clinging to a fanon interpretation. I’m saying the things that drew us to the world and to the characters to begin with. I could adapt from Caitlyn turning from brown-haired and brown-eyed to black-haired and blue-eyed, because even through I had been doing art, at that point, the change gave me an opportunity to express and discover more about her character (her eye colour being influenced by her mother’s magic, for one). But some of the more stark changes - to family, to job, to personality, to the city of Piltover itself - these result in a character changing completely. I was worried that the cool detective who literally made the world a better place would be chopped and changed into something unrecognisable. I even expounded on my concerns in November 2016, where I could see some of the ways the writers at Rito might make adjustments in the direction of their lore updates.
All this to say, I’ve been working on her for a while, and I was bracing for some bad news. This? This is kind of the worst.
Caitlyn has always been the Sheriff of Piltover, an authority figure, a representative of the law and order that Piltover is famous for. Piltover’s peace and financial prosperity has been directly linked to Caitlyn’s concerted effort to eradicate crime (not criminals, crime! Which, as I have mentioned particularly in this post from 2014, means she upended and reformed the justice system, from the legal process to the prisons to how people are treated as citizens). The city is safe, people have greater access to personal wealth and development, classism is erased, society is flourishing. Zaun, as Piltover’s polar opposite, is a corporate nightmare, with ‘do as thou wilt’, private bodyguards for the rich and powerful while the poor scramble to survive in a system that barely treats them as human. Vi, as a Zaunite, brings a lot of her ‘violence as a problem-solver’ methodology to Piltover’s law-enforcement, though she seems to have no intention of returning to Zaun and seems to have bonded with Caitlyn (‘teamwork!’) to Get Shit Done. And, apparently, there is still shit that needs to be done, though nowhere near as much as there had been in the Bad Old Days.
Vi was, at the time, the awkward-grit-teeth-grin-ha-ha-um-yeah representation of police violence. ‘Resist arrest’, she cries gleefully, as she beats people and breaks down buildings, and we are supposed to go ‘ha, isn’t that funny’ with varying degrees of sincerity. Of course Piltover is going to have problems: anywhere that has wealth and stability is going to be targeted by the envious and the needy. Peace needs to be protected. The problem lies in how that protection is enacted.
So now we have the recent Legends of Runeterra update to Caitlyn, an update which looked at the context of Piltover needing protection, as well as the modern context of Riot’s California location in the Years of Our Lord 2020-2021, and then decided ‘you know what we need? Police violence, everyone loves police violence’.
MAN I thought the stripper-cop skins were bad but here we go!
Her Yordle Snap-Traps (which I envisioned as from the Yordle Military, rather than a racially-profiling weapon as, y’know, they work on human-and-larger-sized people as well) have now been replaced by electroshock grenades, the intent gone from incapacitation and observation to outright paralysis and destruction. Her net-short is now apparently electro-conductive (admittedly, I have had one (1) single RP where that happened, but it came at both a cost to Caitlyn and to her weapon’s efficiency as a result, a last-resort against a dangerous opponent). Caitlyn’s cards in LoR take her from being a detective coordinating ideas and people and putting together a case to a SWAT team leader. This might be the biggest problem in working for a non-combat-oriented character in a MOBA, or in any fighting game: the game needs to find rationalisations for all of their characters being there, being combatants, being able to kill (even if, as Riot says, the lore is separate from the game). We have monsters and soldiers and ancient powers who of course they know how to spill blood and relish in doing so. But pacifists, like Karma or Bard? Explorers like Ezreal? And a sheriff, a peacekeeper, a law-keeper, someone mindful of responsibility and the importance of saving every life possible, like Caitlyn? They’re stripped of that depth and complexity in-game, but there was always the lore that backed them up. But they’ve done away with that completely. Caitlyn was never special operations. She was never military. But now she is, because she had to be changed to fit better into a fighting game. They had to make her violent, and as a result, they have undermined not only everything about the character that made her interesting to begin with - turning her now into a representative of police brutality, but with long hair, pouty lips, and a thigh gap - but they’re also re-writing the context of Piltover. It was bad enough to squish Piltover and Zaun together. But now, Caitlyn’s update is proof that Piltover has gone from a steampunk utopia to a violent, oppressive and cynical post-industrial world. The depiction of Caitlyn as a SWAT team leader (complete with special-forces beret, because hat! Caitlyn wears a hat! Nevermind the fact that she’s no longer wearing a distinctive tophat but instead a symbol of extreme state-sponsored force!) shows us that Piltover’s ‘army’ is not designed as a defence against outsiders, but as an offensive force against their own people. Caitlyn is supposed to be the representation of how peace and order is maintained in one of the largest factions in League of Legends, and if her method of maintaining order is straight-up police violence against their own citizens, then it’s not really peace and order. It’s authoritarianism at best, and facism at worst.
Piltover was different from every other nation in Runeterra because it didn’t have a military. It had defenders, and it had a powerful economy, and it had a democratic political system. But the Piltover update retconned Caitlyn’s hard work. The gangs were back - though now they’re big powerful families like Clan Ferros - and Caitlyn has been de-aged so that she’s still new to the force, that she hasn’t even had her chance to change anything. Her importance to Piltover is minimised... and why is Vi even there? (Oh boy I guess you’re going to have to watch Arcane to find out! Coming to a Netflix near you soon!) With a younger Caitlyn in a violent society, she has no choice but to be violent herself... even if that undermines everything previously established about Piltover and about Caitlyn. This update has made Piltover just as ugly and oppressive as Demacia, Noxus, and Zaun. It’s just another army equipped to do violence, but now that violence is turned inwards. This isn’t protection, it’s control. It’s fear. It’s oppression. Caitlyn is no longer a peacekeeper. She’s a monster. Chopped and changed, as I feared, into something completely unrecognisable from how she began in a world that no longer looks like what it had been... or should be.
It’s hard to tell what came first, the change to Piltover or the change to Caitlyn. Either way, the changes are inextricably linked. Caitlyn was integral to Piltover’s modern state, and Piltover is integral to Caitlyn as a character. Her (original) drive was to make the city and all its people better; Piltover was a utopia because of the effort of Caitlyn, and of people like her, people who wanted a better world. This new iteration of Piltover - full of fear and violence and hypocricy, layered over Zaun in such a way that makes ham-fisted commentary about the wealth/class divide - undermines the value of the individual. It removes agency. It removes hope, which had been integral to Piltover. Piltover is no longer the CIty of Progress... it’s the City of ‘you better be rich and pretty if you want to progress’. And Caitlyn is no longer a force for good or a representative of responsibility, because those things don’t exist in Piltover anymore. Legends of Runeterra has turned Caitlyn into a bitch, someone to hate. She has a marked lack of respect for people, as demonstrated in her new character traits of ‘casually-racist’ (her lines to Veigar), ‘condescending’ (her lines to Viktor), with some added pride in her violence (’here’s my calling card *shoots gun*’ and ‘I aim to win and my aim is excellent’). She is a representative of her city, and she is a terrible person now. Piltover is terrible. Piltover is ugly.
But Caitlyn avoids that last part. And she’ll get away with it, because she’s a hot twenty-something.
In 2015, I drew Caitlyn-as-Swain, as an AU for what might have been. The overwhelming response at the time was ‘aaa she’s so hot I’d follow that leader of Noxus’, prompting a good friend Swain RPer to comment that Swain - who was, at the time, the withered man in green and gold who needed a cane - was just as smart as Caitlyn if not more so, a proven capable leader, but when it comes down to it, sex-appeal will always trump characterisation and storytelling, and that’s disheartening for someone who puts so much work into stories, to context, to something deeper than ‘Just another MOBA’. And here I am, in 2021, looking at how Caitlyn has been stripped of her fascinating and complex characterisation while maintaining her long legs, long hair, and corsetted figure. Now, I do appreciate the fact they’ve given her a better costume than miniskirt and boobtube. She deserves so much better. I even commissioned back in 2015 for a Better Look for Caitlyn; Tom aka FaerieFountain went on to make her new look canon. But she’s supposed to be a detective. She’s supposed to be careful and methodical and mindful of her status and power. Instead, she’s been made gleefully violent, leaving a lot of depth behind in order to become just Hot Cop With Gun. (As an aside, was anyone else uncomfortable with Caitlyn’s high-school skin? Especially when the writer actually tweeted ‘step on me’? Hello? Ma’am? That is a high school student, that is a CHILD you are talking about? But Caitlyn is hot so it’s fine! Sexualise a child! it’s fine, she’s hot, it’s fine!) Almost everyone who has contacted me about Caitlyn’s LoR cards has been excited to see her. Good! She’s a great character! Or, she was. But the enthusiasm about her is tied to how she’s so violent, how she uses her power to abuse those who don’t conform. But she looks great, smoking hot, you know? And when she’s smoking hot, her dangerous and abusive behaviour and attitude are completely excused. An update to a character needs to take into account characterisation as well as the visuals. Her update, sadly, has focused on the all-too-prevalent problem of the viciousness of state-sponsored violence, rather than the complexity of detective work, of puzzle solving and intellectualism, but because she looks hot and speaks in that British accent, no-one’s going to care. Hot ladies can get away with so much, because legs and pouty lips, but I guess she’s also a cop or whatever.
And, as a momentary aside, why is an eco-terrorist suddenly Caitlyn’s longtime foe? It makes zero sense for Piltover and for Caitlyn that someone who plant-based powers is her biggest rival and the city’s biggest threat. Zero sense, until you take into account that Piltover has been stripped of its character and made into something more aligned with modern authoritarianism than the hopeful vibes of steampunk. Environmentalism? Not on my watch! Deploy the police (the good guys!) to silence the protesters (who are obviously the bad guys becase they’re protesting)! Because Piltover and Zaun are one city now, and therefore indistinguishable, we have a fucking Poison Ivy character causing enough trouble in Piltover to warrant entire fucking SWAT teams opening fire within the city limits and around peoples’ homes! Not Zaun, which is the environmental nightmare, but Piltover! With its fresh air and open skies! Yes, that’s a great place for an eco-terrorist to blame and/or try to fix! The whole thing is honestly so backwards! Like they’ve decided to make a cool character in the form of Corina and just shove her into the story, rather than finding a place in the narrative that suits her. The idea that Corina is C makes no sense. Caitlyn vs C is supposed to be Sherlock versus Moriarty, Ganimard versus Lupin, ACME versus Carmen Sandiego, world’s greatest detective against the world’s greatest thief. It focused on the intellectual battle, the need for self-improvement, and - most importantly! - that this was a fight that didn’t result in gunfire or people being put in bodybags. But we can’t have that in our fighting game! We can’t have people thinking, because that’s not the kind of game we have, it’s left-click-shoot out here on the Rift or in the cards. So now we have a woman with plant powers bombing Piltover, and a policewoman kicking down doors and opening fire. And she’s right there, in Caitlyn’s new splash art, within reaching distance of the sheriff!
She’s right there! In hot pink with a flower in her fucking hair! And Caitlyn doesn’t even notice? Looks like one of my major gripes about Caitlyn being updated - Incompetence - is rearing its ugly head. She cannot even see someone not five feet from her. Oooh, look out, Piltover, no-one can figure out why this single eco-terrorist is causing problems for years, but Caitlyn will figure it out! With her gun! Because she’s a cop with a gun, and cops with guns never cause more problems than they solve, right?
Look... I know. I know she’s not my character. I know that everything I’ve done is fan-interpretation. But I’ve worked for so long and hard and done so much research, and things I’ve done have even been seen by - and used by! - the company itself (not just in the ‘oh what a coincidence’ sense, either, I know my link on Hextech as a form of magic made it to several of the writers, some of whom later contacted me). I might be too jaded by all the disappointment to take it personally anymore, but that doesn’t mean it doesn’t still happen. We know Riot Games could be and should be better. So many people in this community - and people who have since moved on - put so much love and effort into the characters and the world, building up from scraps and guesswork and extrapolation. It wasn’t our world, but we enjoyed playing in it. We enjoyed struggling in it, because it pushed us to be thoughtful, creative, to be engaged and interested. Critical Theory doesn’t have to be negative... but this recent update to Caitlyn’s character and to Piltover as a whole is... it’s a step backwards. They’ve gone for the ‘ooh isn’t this gritty and dark’ approach, and swept away so much of what made the original so interesting, creative, engaging to begin with. They’d rather have controversy than people genuinely enjoying the thing that they’re opening their wallet for.
Caitlyn was a detective who focused on responsibility, intellectualism, and care. What she is now is not the same Caitlyn they started with, and expresses a set of values that I do not support. This blog will continue to be focusing on the old lore, on what Piltover has been and what it should be: a hopeful utopia, a place for people to grow and be responsible and thoughtful and mindful of their place on the world stage. It’s not going to be perfect, but there’s hope, and there’s people here who want the world, and everyone in it, to be better than it is. I hope you join me, no matter who you are.










