I LIVE!!!
After over two years of creative block and burnout, I'm finally back to working on my games in earnest. (If this is exciting news to you, thank my boyfriend, who has really been pushing me to get back to it.)
My agenda for the next year: 1. Polish up AFP and Steventon Street, and submit them for approval on Steam. AFP just needs a few bug fixes, but Steventon Street might get a complete art overhaul. 2. Run a Kickstarter to finish P&P. There are still tons of backgrounds that need to be drawn by hand, and I don't know that I'm up to the task. (If you guys can think of any good pledge rewards, I'm open to suggestions!) 3. Put the finishing touches on Stormrider (if you don't know what that is, it was a Patreon exclusive demo that I put out years ago). This game has been nearly finished for over a year! 4. Learn to code in Unity so I can make more intricate games in the future!
After all of this, we'll revisit my list of works-in-progress, and I'll let you guys vote on what I work on next.











