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You're collecting mana points for your next evolution maybe?
I mean, you’re not wrong?
I think thanos gave loki the mind stone to loki because thanos himself was controlling loki through the stone.
3 Day Tuna Diet - Busted? Or Plausable?
by Ted’s photos – Returns late November Do you need to quickly shed 10 or 15 pounds? Maybe you’ve got a reunion looming on the horizon – maybe your pants are a bit too snug, possibly your slinky black dress isn’t…slinky anymore. Ok, you’ve heard about...
http://healthfitnessweblog.us/3-week-diet/3-day-tuna-diet-busted-or-plausable/
Poor Mans Le Picoeur - An improvised weapon.
These guys are super easy and are devastating.
Buy a good pair of electrician scissors. Klein is the best. Separate and grind to desired blade geometry, sharpen. Screw back together and maintain plausible deniability.
A break away screw can be easily fashioned for immediate deployment of the two halves.
These are 12 years old. Usually carried in a homemade heat shrink tubing sheath, either tucked in a wristband or on an x-holster under the arm. Enjoy.
-Rdx9
Game economics
I spent the day playing (and winning) one of those sell hidden objects to fund renovation games. There's tons of them. And fair enough. Start with house full of junk, end up with a nice new barn, why not.
But I've ended up feeling really sincerely grumpy about the unworky economics of the whole thing.
I know, it's a game, realism is not required. But it just wound me up. It keeps going back to the same rooms and selling the same things over and over. You sold those things! They're gone! You never have them again! And maybe in the game it's just a bunch of random junk, but if it was for real you'd actually be going through that stuff remembering when you got it and why you were keeping it and wondering if you really actually need another cow more than you need books (and the fact you can't finish the game without deciding that yeah, the internet can replace your books, you're just going to sell them all... *shudders*).
I know the whole concept of educational games is all eyeroll-y, but that's pretty much because there's a lack of good ones. You're playing a farming game, so why not have actual true facts about farming in it? Can't be that hard. Instead of making up obviously wrong stuff to be funny, how about one character is the funny wrong one and the other sets them right? Then you can learn that actually turkeys cannot live on ants alone and maybe set aside some of your repair budget to feed the things. And maybe you could realise early on that you can only sell stuff once, unless you grow more stuff, so you gradually live in a skeleton of a house with major repairs needed because you're putting all the money into growing stuff so next year you won't be this broke. Goals! Possibility of winning!
... not getting thousands of dollars for selling twenty mismatched shoes!
... yeah, yeah, I know, not the point.
But really, is it that much harder to set up games to be plausible?
... I spend much more time on games where you stomp around dungeons, kill everything, and nick its stuff. I do not usually stop to consider the economics of the thing. Mostly because I'm stopping to get annoyed at the way your hit points are infinitely expanding and there's no upper limit on any of your stats. I realise GURPS style stats where humans are fragile breakable beings can lead to very short games, but if they were more flexible games, they could try something less hazardous to the health than just attacking everything they meet. *sigh*
... I grump about the weirdest things.
blaming university of delaware riots on miley cyrus and her craziness.
Are video games's addictive?
This is an old chestnut it has to be said and for anti video game group's an almost standardized argument against all form's of electronic gaming but that whole area is something for another time this is just about addiction, does it really exist at all? who's at fault? is anyone at fault at all? This is all going to be based on my personal belief's, though's and experiences.
Well to begin with there is a truth that i hate to admit, one that i would love to brush under the carpet but just can't and that is pure and simply that i have seen evidence of video game addiction second and first hand, the second hand information is everywhere and is as i said before used by every anti gaming group to strengthen and legitimize their stance's and argument's, it's usually the same story about how someone would wake up start playing, forget to eat/go to school/leave the house, then get tired in the early hours and sleep only to wake up and repeat the process, honestly i don't take issue with how truthful the people in these stories were being for a reason i'll get too soon enough, now at one point was pretty much all of this directed at World of Warcraft as almost all of the addict's seemed to be hardcore WoW player's but honestly it wasn't and isn't the case, you might ask how do i know this?
Well as i said i have first hand experience and honestly i really do, i have to say that i've never spoken about this before to anyone but when i was younger i was mildly addicted to games but it has to be said not to the point where it took totally over my life and i guess i am to a small degree even now. The point is that i know gaming can become an addiction for some people as will be illustrated in the link at the end of this article. I bore some of the hallmarks of an addict, id stay up till the early hours and would pretend to sleep if checked on, i'd invent reasons to stay away from school (though there were other reason's for this), i'd ignore homework and household jobs to generate more playing time and even if i went to see friends or had friends stay at my house it would end up as gaming time. For me however this wore off over time and now i do other things and spend much less of my free time playing games however i do a job where i can play my Xbox at work even though i'm not meant to the act of which could be looked at itself as the behavior of an addict as i know the danger is that i could lose my job over it but even so i do now go out and see friends or films, basically activities which have nothing to do with gaming at all.
I am however lucky i don't get easily addicted to things or at least not to a dangerous point for instance i recently gave up smoking going in a day from 15-20 a day to 0 a day and having no craving's or problems except for the odd strange dream that i smoked and a slight guilty feeling on waking up. so what about people with very addictive personalities? people who can and will become addicted to anything that makes them happy to a life changing point?
Well pure and simply if gaming makes them happy they are more prone to becoming addicted as they will usually have a set of trait's predisposing them to it but really there is an almost never ending set of things people can become addicted too so through law of averages alone some people will become addicted to video games and not be able to properly regulate their time playing lacking as some do the "off switch" that that most people have which says enough is enough, some people lack the ability to prioritize things in life as i couldn't at one point and put gaming consistently at the top due to the pleasure it brings, maybe it's the fact that for some people gaming gives them a sense of control the real world can't provide with clearly defined rules and boundaries, some people will be seeking an escape from this world and maybe a place where they can excel at what they do for one reason or another.
So is this the fault of the people making games? well no i don't see that it is and frankly when people flat out blame the industry for making such terribly addictive products frankly it pisses me off because if they were making games specifically with getting people addicted in mind then we all would be and most gamer's aren't at all addicted so that's a ridiculous idea, video games are made to be pleasurable and to offer you a fun experience you cant get in the real world and that's as far as any attempt to addict people goes. In all honesty aside from being vaguely offensive it is to me akin to blaming Jack Daniels for alcoholic's existing, they simply make the drink then after you buy it and drink it that's your business but sadly the fact is that there is a group of people with a set of trait's and/or circumstances in life which will make them prone to becoming addicted to alcohol as there is also a group of people prone to addiction to exercise sometimes through body issues or the feeling of endorphin's that comes after time in the gym, so no games aren't made to be addictive but a small percentage of people will become addicted none the less.
The general point is that yes gaming can be addictive to the right or more accurately wrong person but then so can knitting, kittens or assault weaponry. If someone has a predisposition or the traits that will lead them to an addiction to one thing or another then anything that brings them pleasure and/or gives them something else in life they want or need to feel is a potential addiction and so gaming being designed to bring pleasure is going to hook some people in a much more intense way than other's but is not some grand conspiracy to turn us all into platform branded zombies who exist to game as some anti gaming groups would like the world to think.
The possibility of overuse can be alleviated somewhat by parent's taking a very active role in regard to game's and making sure game time has boundaries right from the start as soon as a console enters the house and that the boundaries are kept too until children are old enough and trusted enough to effectively self regulate their game time and get homework done, also until that time keep the consoles and PC's in a family area and out of bedroom's since as I've proven a kid who knows how to hide it can play till they pass out possibly without you knowing. Yes i will be hated and i feel slightly like a traitor for saying it but hopefully it will help people learn from my mistakes.
This panorama report includes a section on South Korea's gaming addiction boot camp's opened after 12 people died as a result of blood clots similar to the deep vein thrombosis sitting down for a long hail flight can give you which were linked to gaming addiction and long session's sat down playing. http://news.bbc.co.uk/panorama/hi/front_page/newsid_9251000/9251687.stm
This New Scientist article shows some of the test's done to test possible gaming addiction and the possible effect's it can have on people http://www.newscientist.com/article/dn8327-gaming-fanatics-show-hallmarks-of-drug-addiction.html
this wiki page gives a good explanation of the addictive personality, it's impact's, trigger's and effect's http://en.wikipedia.org/wiki/Addictive_personality