you ever think a witch has accidentally fucked up and made a doll that instead of being super obedient it just gropes her whenever she's in arms reach?
seen from Russia
seen from United States
seen from United States
seen from China
seen from Türkiye
seen from Germany
seen from United States
seen from China
seen from United States

seen from Türkiye
seen from South Korea

seen from Russia
seen from Sweden
seen from China
seen from United States
seen from United States

seen from United States
seen from China
seen from China
seen from United States
you ever think a witch has accidentally fucked up and made a doll that instead of being super obedient it just gropes her whenever she's in arms reach?
A Ticking Time Bomb in macOS: The Internet Will Stop After Exactly 49 Days!
Everyone knows that Mac computers are known for their incredible stability and ability to run for weeks without fatigue, but it seems there is a small “ticking time bomb” hiding deep within the operating system. Developer (Photon) recently discovered a strange and rare bug in macOS related to the TCP protocol responsible for internet connections, where the system suddenly decides to stop working…
Review: Humble Pi
Humble Pi: When Math Goes Wrong in the Real World, Matt Parker. New York: Riverhead Books, 2020 Summary: An exploration of all the ways we use (and misuse) math in the real world, and the ways our calculations can go badly wrong. Were you among those who wondered how on earth you would ever use that math you learned in high school? The truth is that even if you do not, there are others using…
View On WordPress
I’ve been buying console video games for over thirty years now (I still have not only the first two cartridges I bought — Bubble Bobble and The Legend of Zelda for the Nintendo Entertainment System — but also the receipts from the Highland Appliance I bought them at, for those of you old enough to remember Highland), and in all that time, I have only returned one video game I purchased. When I bought my first copy of Mortal Kombat III for Super Nintendo and took it home, I was immediately struck by how I couldn’t seem to win any battles on even the easiest difficulty setting, even though I was fairly adept at the Mortal Kombat III arcade machine at the video rental place that my family went to at the time (Video Connection, for any of the older Toledoans who might be reading this). I took the game back to the store for an exchange, but the second copy of the cartridge I got had the same error, so I asked for my money back, thinking that there was a programming error with the game cartridge ...
I thought I was finished with my latest assignment, after many hours of dedicated work designing, coding, and debugging. Then, while finishing up the documentation, I found 5 more bugs.
Gifs won't upload?
I've tried twice to upload a short gif here. The app interface shows it running in preview and everything, but after l hit Post, nothing shows up. Nada. Not even an error message.
What's wrong? Just a @staff programming glitch? I don't want to keep wasting time if it doesn't function correctly...
In Gen II, three of the Apricot Poké Balls had programming errors: The Moon Ball has the same catch rate as a normal Poké Ball, even when used on a Pokémon that evolves with a Moon Stone. The Love Ball has an 8x catch rate on Pokémon of the same species AND GENDER, instead of those of the same species but OPPOSITE GENDER. The Fast Ball (my favorite) has a 4x catch rate if used on Magnemite, Grimer, or Tangela. All of these were fixed in the remakes. Source is Bulbapedia's article on Poké Balls.