Game Dev Journey No. 48
I can't believe it has been almost 3 years now since I created the first prototype for a survival horror game. I've been working on the project on and off since then. I have ramped up the production hours noticeably over the last few months during my free time.
I am still excited about the project and that excitement has just grown over the years. Over the last few months, I have created a lot of pixel art levels, I rewrote the main story and dialogue, I bought a 2D Unity Asset Store framework in order to speed up the game design process and soon I will start coding again. Now I am just finishing off the latest level design artwork, which I am planning to share more info on soon.
This is a very brief lighting and asset test.
https://youtu.be/wrUqux0gwWs














