Project:Ascension Character Sheet
Since D&D is such a large name in the TTRPG space (and, to be honest, what made us make our own system in the first place) I'll explain a few things about our character sheet here using D&D references. Augments are your "Levels". Threat Level is calculated based on your characters stats. Toughness is "Armor Class" where you need to roll higher to "hit". The other defenses are "Active Defenses" that each have a unique way to mitigate damage. "Combat Maneuvers" is where you can summarize your attacks/Abilities for ease of reference. Frame Durability is basically your bones. But if a bone breaks, you lose that limb and everything in it.














