The Worldbuilding Diaries- Chapter Two; Your Main Character
Main characters are the crux of a story and they can carry it well or sink it in seconds. As I began constructing and developing my main character for my fantasy series I realized that there are lot of things a main character can be and how the way we, as writers navigate creating our main characters can be super influential in the outcome of our stories.
This post is going to delve into a couple points
1. What are main characters and what’s their purpose?
2. How the rest of the cast can effect the mc
2. ...and how to make your mc memorable
Main characters are the vessels that the events of our stories pass through and their opinions, perceptions and interpretations of events can change depending on who they are, their purpose is to tell the story the way you want it told and to experience as many of the inciting incidents or main events as they can. Sometimes our desires for our main character are incompatable with the plans for our stories for example as I began drafting Project Sun Ballad I realized my main character was stupid...frustratingly stupid and a scaredy cat which was not intentional. He lost all the stubbornness and brute anger I initially intended and as a result the events of the opening chapter felt underwhelming and childish less adult fantasy and more scary Dr.Seuss book. This was because of his new personality and all the softer language I used in my first drafts, so I aged him up into his early twenties and made him slightly more cynical.
Your main characters personalities should help communicate or add to how your story is relayed. Their voice (the thoughts they add in) should help drive the story forward. Their actions should either have consequences or improve/propell them toward their goal. Your main character can care about everybody or nobody and still make decisions that help or hurt people. Figuring out those consequences or how they are going to learn about a secret meeting via non-coincidental means can help spur your creativity and can lead to some really interesting plot points or scenes. When making your main character imagine that they are the blurb of your story and details about them, their name, where they live and their personality should give the reader information and a basic idea of what they are about to read.
So you have a main character, they could be a lone-wolf ranger in the wild south with a trusty dog by her side or a glamourous prince suddenly trapped in a heavenly domain but whats just as important is their side kicks, the antagonist in the story, the wise mentor etc Your stories cast, whether that be a handful of small secondary characters or a full set of royal families and servants to suit are important and their engagement with the main character helps support your mc’s narrative and story. Compatability within your cast helps add life to dying scenes, banter, encouragement, calculated insults and emotive decisions are so much stronger and memorable than a main character with some sweet monologues. Whenever I read a book and the main characters and side characters, interact and remember each other and think about each other before they act???? It’s great and I live for it. In my book every three of the four main cast come from different cultural backgrounds, with differen’t patrons and goals, their differences helps them connect with each other and help my mc grow and establish his worldview and moral beliefs.
I like to place my main character in a room with every character even if they could never reasonably come into contact and forcing them to have a conversation, will they talk about similar things, will one apologize to the other it helps me identify whether certain characters are too similar or if my main character is terrible and has nothing to add or nothing to say to anyone.
There are billions of characters out there with varying physical descriptions and personalities and sometimes it can feel impossible for your main character to feel anything but another carbon copy of the usual main voice in your chosen genre. For my fantasy novel I took the time to step back and reflect on my main character and the tropes associated with the genre, young boy, small town, magical abilities, simple features, mentor figure he leaves behind. So I took him and pretended that he in my minds eye had levelled up like he would in a video game to level 20. I dropped the simple features and gave him violet eyes and made violet eyes as common as blue eyes normalizing it within my world but still giving my character a memorable physical description. I was also inspired by a lot of my favourite main characters, specifically Aang from Avatar and slapped a symbolic geometric shape on my mc’s face, an upside down triangle painted with black liquid chalk. It helped clarify his appearance in my mind and hopefully the readers mind. You can create memorability in an array of things simply by deviating from the carbon copy, cookie cutter mold and in order to do that I encourage you to actively look out media and stories no matter how short that feature unique and rarely seen main characters, voices and setting. By diversifying your reading you reduce the risk of seeing a simple pale unexciting cast as a normal background to prose perfected by watching writing tip youtube videos. One of the best ways is to treat your characters like people, humans have disabilities or simple issues, I’m a writer with inflammatory arthritis, vertigo and stunted fine motor skills from a bad birth, people have these issues today and people had those issues throughout history. Here are some other ways...
- Embrace culture, face paint is prevelenant in many cultures and a character that embraces their culture and/or wears it regularly can make them distinctively unique. Interesting clothing, jewellery, hair etc can make characters more recognizable and provide a good point of departure in a scene to explore some characters culture.
- Make their body unique in ways that can lightly impact them and show them growing to learn ways around it, an extra finger, deafness in one air, a physiological limp, rosacea, port-wine stains and other cosmetic things (I love giving characters who can shapeshift unique details that can subtly give them away like missing fingers, scars and/or birthmarks.
Overall how you decide to go about the construction of your main character and cast and whether you decide to change their designs or personalities is up to you!
Till next time, stay creative










